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NPC Generator

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Advanced [show]


Gerald Ramsey, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a long auburn beard, and similarly colored long hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Gifted from a young age, Gerald studied abroad. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Ugly. Bonds: Family. Occupation: Apothecary

Voice: Excited and jittery

Attributes [hide]

Gerald Ramsey, Male Human Monk 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills History +6, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Goblin
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 1000 gp. Violet garnet (500 gp).


Social Check DCs


Solomon Van Es, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a tight fitting pastel shirt and pants. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a white middle class family as the only child. One day when Solomon was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Solomon was heart-stricken from the event, and his mother started working long hours to provde for them. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Persistence, Impeccable. Flaws: Mundane. Occupation: Bookbinder

Voice: Jamaican accent

Attributes [hide]

Solomon Van Es, Male Human Warrior 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)7 (-2) 11 (+0)9 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 400 gp. Gold and topaz bottle stopper cork (600 gp).


Social Check DCs


Gomory Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is unkempt and raggedy. He has green eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born in the west his family was never financially stable. In his 16th year, his parents were killed by a gnolls raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Gomory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Many gnolls want him driven away; and he wants revenge against gnolls

Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Poor, Enemies. Occupation: Roofer

Voice: Soft and mumbly

Attributes [hide]

Gomory Wedgwood, Male Human Fighter 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)6 (-2) 15 (+2)16 (+3)
Skills Insight +5, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Alex Clare, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears clothing that is held on in multiple layers but all of it is in poor condition, and a wedding ring on his right hand. He sports a flattop hair cut. His eyes, though not visible through his cowl, are blue.

Personality: He likes to make people angry or surprised. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was granted divine powers by his dying sister.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Poor, In love. Occupation: Masseuse

Voice: Timid voice

Attributes [hide]

Alex Clare, Male Human Expert 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)15 (+2) 13 (+1)7 (-2)
Skills Arcana +4, Athletics +0
Senses Passive Perception 11
Languages Common, Druidic, Halfling
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold dragon comb with red garnet eye (500 gp). Solid gold idol (700 gp).


Social Check DCs


Lance Clive, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is fair and his fingers are delicate and long. His hair is white and very short. His eyes are gray and beady.

Personality: Stoic and calm, he prefers to meditate than take action. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful slaver made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Tailor

Voice: Raspy

Attributes [hide]

Lance Clive, Male Human Rogue 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Banded mail. 1 Chain shirt. 1 Breastplate.


Social Check DCs

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