Jocelyn Dumph, Male Human [Permalink]
Personal [hide]
Description: This western man wears a tight fitting tan shirt and pants. His clothes are grease stained in places. His red hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He misses his home and complains about the freezing weather, even in summer.
History: He was born to loving parents in a slum to the west. A few years later when the east was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and many illithids want him driven away
Flaws: Ugly, Insane, Shy. Bonds: Poor, Immigrant. Occupation: Marshal
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Druidic, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: Just what you see.
John Denholm, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He typically wears green cloth garments or leather armor. His hair is silver and very short. He has a dull look in his blue eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born in a small plains village. His homeland was ravaged by war and he spent much of his life rebuilding it. He was always very intelligent and has formed a secret society of philosophers.
Motivation: To clean up the streets.
Flaws: Secretive, PTSD. Bonds: Poor, Attractive, Nature. Occupation: Engraver
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Everard Hackney, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His hair, while still mostly brown, has prominent grey streaks. His ears are large.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invites people to come help in his community garden.
History: He was born the only child of a wealthy merchant. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been saving his money to try and buy his brother's freedom.
Motivation: An old rival family wants him found.
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Server
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Alex Stratford, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Bricklayer. He has a slight overbite and is overall scrawny. His black hair is greasy and uncared for. His eyes, though not visible through his cowl, are green.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in the north to a Bricklayer, Alex learned a great deal about his mother's area of expertise. When Alex reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He struck the Bricklayer job and began his own company from there.
Motivation: Marry his brother to traveling adventurers; and balancing his hectic life and new bricklayer responsibilities is difficult
Flaws: Ugly, Shy. Bonds: Job, Military, Family. Occupation: Bricklayer
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 5000 cp.
Cory Weld, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is cut close to his head. He has green eyes.
Personality: Cory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Detective father left him crippled. He got away from his former life and has fallen to alcoholism.
Motivation: He is greedy; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Addict, Disease. Bonds: Rich. Occupation: Bookbinder
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 500 gp. Iolite (50 gp). Fiery yellow corundum (900 gp). Emerald (900 gp). Brown-green garnet (40 gp).
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