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NPC Generator

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Advanced [show]


Heward Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears just a black suit. He is physically well-built. His golden hair is styled in orderly dreadlocks. His eyes are brown and catlike.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He ran away from his former home and has been making his living as a Shepherd for the past few years.

Motivation: Sabotage a competitor; and doesn't want to be a shepherd and was forced into it by his family

Ideals: Opinionated. Flaws: Impulsive. Bonds: Military, Job, Family. Occupation: Shepherd

Voice: Forgets to breathe while speaking

Attributes [hide]

Heward Bradshaw, Male Human Bard 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 14 (+2)8 (-1)
Skills Athletics +5, Deception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 200 gp.


Social Check DCs


Dean Yeardley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his long auburn hair kept up in a rat tail. He has several tiny amber earrings on each ear.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Dean was born with his father's beautiful face. His homeland was ravaged by war and he spent much of his life rebuilding it. He has built up a small fortune and can afford his own way.

Motivation: A deep hatred of giants; and he uses money and sex appeal to get what he needs

Ideals: Opinionated. Flaws: PTSD. Bonds: Attractive, Rich, Enemies. Occupation: Adventurer

Voice: Posh accent

Attributes [hide]

Dean Yeardley, Male Human Barbarian 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 79 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1500 gp. Emerald (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Stanton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an entirely black suit with red socks and a vest with buckled shoes. He sports a long golden beard, and similarly colored long hair. His gray eyes peer out from beneath his small black hat.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He always tries to repair and not replace. It was this mentality that drove him into the Barber business.

History: Hugh was born in the south. At a young age he loved to build and create. There was a wharf not far from home where he often wandered off to fish. He then took over the family business and is one of the better Barber for hire.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Persistence. Flaws: Antagonistic, Racist. Bonds: Nature, Job. Occupation: Barber

Voice: Low and grunting

Attributes [hide]

Hugh Stanton, Male Human Cleric 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)13 (+1) 16 (+3)17 (+3)
Skills Intimidation +5, Perception +5
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Cory Everly, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He has a large yellow mantle and cape that has been intricately interwoven into his blue robe. He has a hunchback. He wears a Stetson hat to hide his balding. His violet unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others.

Flaws: Ugly, Disease, Shy, Fearful. Bonds: Religious. Occupation: Shipwright

Voice: Scratchy, weak

Attributes [hide]

Cory Everly, Male Human Bard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)9 (-1) 11 (+0)9 (-1)
Skills History +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2300 sp.


Social Check DCs


Raymond Clare, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He believes the world needs to unite to get rid of brigands once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom; and a deep hatred of brigands

Ideals: Athletic. Flaws: Mundane. Bonds: Enemies, Immigrant. Occupation: Shepherd

Voice: Speaks like tongue is numb

Attributes [hide]

Raymond Clare, Male Human Commoner 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 12 (+1)10 (+0) 11 (+0)11 (+0)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: Just what you see.


Social Check DCs

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