Charles Hadlee, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is portly but not overly obese. His white hair is thinning but still full. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in the east to a Adventurer, Charles learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He became a Adventurer soon after.
Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Adventurer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Amber (160 gp). Iolite (50 gp).
Justin Shelby, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a tan armored body suit, with a simple green line shooting up and back down. He has no hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also has developed a complete distrust of the Ploughman profession.
History: Born in the west to a Tailor, Justin learned a great deal about his mother's area of expertise. A gifted student he started as a Ploughman, but he got bored and became a Tailor. He became a Tailor soon after.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Joker. Flaws: Ugly, Addict. Bonds: Job. Occupation: Tailor
Voice: Sensual and smooth
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 30000 cp.
Lewis Graham, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a tan shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He has moderate length auburn hair. His blue eyes dart from person to person.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Lewis hails from a village terrorized by giants. In his 15th year, his parents were killed by a giants raid, leaving Lewis alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to travel the world and help people.
Motivation: To protect his home; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Philantrophist. Flaws: Fearful. Bonds: Enemies, Guardian. Occupation: Doctor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 52 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 15 (+2) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.
Alexandre Mitchell, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a colorful flower in his golden hair. He has several tiny aquamarine earrings on each ear.
Personality: Abrasive and pushy, he has a hard time making friends. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is greedy; and meet up once more with his childhood friend
Flaws: Antagonistic. Bonds: Immigrant, Attractive, Rich, Adventurer. Occupation: Seamstress
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Peter Hadlee, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a black armored body suit, with a simple pastel line shooting up and back down. He has wavy auburn hair. He wears round tiny glasses practically rammed into his face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world.
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Seamstress
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 30 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 12 (+1) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Terran, Goblin, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 1000 gp. Tiger eye turquoise (11 gp). Lapis lazuli (11 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
