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NPC Generator

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Advanced [show]


Roger Garfield, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a blue broad hat and blue clothes, and a wedding ring on his right hand. His tied-back hair is chestnut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Roger lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Human conditions. He now travels the world, in search of power and loot.

Motivation: A strong sense of loyalty to Human people; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Racist. Bonds: In love, Attractive, Family, Adventurer. Occupation: Barkeep

Voice: Farmer accent

Attributes [hide]

Roger Garfield, Male Human Expert 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)9 (-1) 16 (+3)15 (+2)
Skills Acrobatics +5, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +6

Possessions: 200 gp. Silver comb with moonstones (600 gp). Embroidered and bejeweled glove (3000 gp).


Social Check DCs


Charles Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is unkempt and raggedy. His eyes are hazel and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses divination through singing.

History: The child of a Laborer, who enjoyed hunting, Charles was taken on many hunting expeditions. After coming to the age of reason, Charles took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: To be a Laborer again.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Miner

Voice: Thin and wheezing

Attributes [hide]

Charles Lindsay, Male Human Wizard 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)9 (-1) 13 (+1)13 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. White opal (400 gp). 2 Thunderstones. 4 Smokesticks.


Social Check DCs


Trey Spalding, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this northern man wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. His red hair is kept up in a ponytail inside a Stetson hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Trey was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He hasn't been sleeping well lately.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Athletic, Impeccable, Persistence. Flaws: Insomniac. Bonds: Family. Occupation: Mason

Voice: Low rumbling, strings words together

Attributes [hide]

Trey Spalding, Male Human Warlock 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)6 (-2) 13 (+1)14 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Sardonyx (60 gp). Sardonyx (60 gp). Rock crystal (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Nicholas Carlisle, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown wide-brimmed hat and brown clothes. His silver hair is knotted and matted. His thin eyebrows rest above his beady violet eyes.

Personality: This man loves writing and to teach people writing more than just about anything. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nicholas is combative with any and all who dare try his patience in the slightest.

History: Nicholas hails from a village terrorized by illithids. His first spouse was a Fortune-teller, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their daughter. He worked as a Map Maker, and he later adopted a second daughter.

Motivation: Someone believes him a fraud; and his spouse's relatives view him with great suspicion

Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Map Maker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nicholas Carlisle, Male Human Fighter 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Nature +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3

Possessions: 1000 sp. Rock crystal (60 gp).


Social Check DCs


Bernard Adley, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting yellow shirt and pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his red hair in a pixie cut. His half smiles and amber eyes are beguiling and draw you in.

Personality: Bernard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Spice Merchant business at a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has achieved small success as a Spice Merchant.

Motivation: He wants to meet his childhood hero; and balancing his hectic life and new spice merchant responsibilities is difficult

Ideals: Extrovert. Bonds: Attractive, Adventurer, Job. Occupation: Spice Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bernard Adley, Male Human Aristocrat 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)14 (+2) 7 (-2)13 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 8
Languages Common, Undercommon, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2400 sp.


Social Check DCs

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