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NPC Generator

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Advanced [show]


Gomory Beverly, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a faded coat and loose pants complete with top hat. His brown hair is drawn into a tight pony tail with a card scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Gomory is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: The child of southern immigrants he idolized his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and his spouse's relatives view him with great suspicion

Ideals: Passionate. Flaws: Insomniac. Bonds: Attractive, Family, Immigrant. Occupation: Sculptor

Voice: Speaks with back of mouth

Attributes [hide]

Gomory Beverly, Male Human Druid 9
Medium (6'0") Human, Chaotic Good (CR 9)
Armor Class 9
Hit Points 44 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Persuasion +5, Survival +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Gerald Marleigh, Male Human [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with brown pants. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is long and brown with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. He has gleaming, smiling violet eyes.

Personality: He is fixated on the number 85. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Animals are drawn to him, and he is able to talk to them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: Wants to open a new tavern; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Insane. Bonds: Slave, Job, Debt. Occupation: Bellfounder

Voice: Low rumbling, strings words together

Attributes [hide]

Gerald Marleigh, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 5 (-3)10 (+0) 15 (+2)10 (+0)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 2200 sp.


Social Check DCs


Theobald Springfield, Male Human [Permalink]

Personal [hide]

Description: This western man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. His brown hair is smooth and relatively long. His green eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving He is able to fit into much smaller and tighter spaces than normal.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Herbalist job and began his own company from there.

Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and to be a barkeep again

Ideals: Joker, Gifted. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Herbalist

Voice: Speaks like tongue is numb

Attributes [hide]

Theobald Springfield, Male Human Commoner 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)10 (+0) 8 (-1)11 (+0)
Skills Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 600 gp. Red garnet (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. His skin is fair and his fingers are delicate and long. He wears his auburn hair up. His eyes are likewise gray. His teeth are white and perfect.

Personality: Prone to second guessing himself, he comes off as nervous. He is a font of random trivia from the lore and stories he has discovered

History: He served in the navy to pay for his family's outstanding loans. In his 17th year, his parents were killed by a dire rats raid, leaving Richard alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: A deep hatred of dire rats.

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Military, Enemies. Occupation: Sellsword

Voice: Pirate accent

Attributes [hide]

Richard Lindsay, Male Human Aristocrat 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)9 (-1) 12 (+1)10 (+0)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Woods, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his chestnut hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Fighting, Athletic. Flaws: Ugly, Shy, Fearful. Occupation: Assassin

Voice: Dutch accent

Attributes [hide]

Geoffrey Woods, Male Human Ranger 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)16 (+3) 12 (+1)14 (+2)
Skills Intimidation +4, Nature +5
Senses Passive Perception 11
Languages Common, Giant, Druidic, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp.


Social Check DCs

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