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NPC Generator

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Advanced [show]


Geoffrey Brady, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair has been sun bleached extensively. His gray unseeing eyes seem to look past you.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Gifted from a young age, Geoffrey studied abroad. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Gifted. Flaws: Disease. Bonds: Job, Rich, Nature. Occupation: Sailor

Voice: Posh accent

Attributes [hide]

Geoffrey Brady, Male Human Commoner 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)9 (-1) 9 (-1)9 (-1)
Skills Athletics +4, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1200 sp. 1 Masterwork Heavy steel shield.


Social Check DCs


Geoffrey Mitchell, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is wearing a tight black one piece outfit complete with pants, hood, and a cape. He is tall, broad shouldered and powerfully built. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his brown eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Geoffrey hails from a village terrorized by gnolls. He was an apprentice working in his father's forge. He has worked as a Miller like his father before him.

Motivation: He is compelled to act according to his religious beliefs; and to be a mason again

Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Job, Religious. Occupation: Miller

Voice: High pitched and raspy

Attributes [hide]

Geoffrey Mitchell, Male Human Fighter 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 62 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)17 (+3) 8 (-1)9 (-1)
Skills Perception +2, Religion +6
Senses Passive Perception 16
Languages Common, Goblin, Abyssal, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Adam Northcott, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally well dressed albeit a few years behind the times. His auburn hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He got into the Bounty Hunter business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: His religion dominates his actions; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: PTSD. Bonds: Attractive, Job, Religious. Occupation: Bounty Hunter

Voice: Boston accent

Attributes [hide]

Adam Northcott, Male Human Commoner 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)11 (+0) 13 (+1)10 (+0)
Skills Insight +4, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Weston, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Knight. He has a very tight haircut. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He inherited the family business which he has now maintained for 2 years.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Logical, Gifted. Bonds: Job, Attractive, Immigrant. Occupation: Knight

Voice: Tuts and clicks tongue

Attributes [hide]

Percival Weston, Male Human Rogue 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 10 (+0)16 (+3) 6 (-2)11 (+0)
Skills Animal Handling +0, Performance +2
Senses Passive Perception 8
Languages Common, Ignan, Gnoll, Orc
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gerard Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His hair is greying and his face has many wrinkles. He has gleaming, smiling hazel eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is able to fit into much smaller and tighter spaces than normal.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Painter and found it very stressful. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: To be a Locksmith again; and he's looking for his big break

Ideals: Gifted. Bonds: Attractive, Adventurer, Mentor, Job. Occupation: Painter

Voice: High pitched and raspy

Attributes [hide]

Gerard Cooper, Male Human Bard 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)10 (+0) 9 (-1)16 (+3)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp.


Social Check DCs

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