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Advanced [show]


Cory Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a brown coat over a black low-cut shirt, and a wide-brimmed hat upon his head. His blonde hair is unkempt and raggedy. He wears an eyepatch.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a forest tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Nature. Occupation: Healer

Voice: Indian accent

Attributes [hide]

Cory Beckwith, Male Human Ranger 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)7 (-2) 12 (+1)12 (+1)
Skills Sleight of Hand +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 3000 cp. Chalcedony (50 gp). 1 Minor magic item.


Social Check DCs


Everard Marleigh, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears clothing that is held on in multiple layers but all of it is in poor condition, and a wedding ring on his right hand. His brown hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Everard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: Wishes to resurrect an old love; and he's looking for his big break

Flaws: Cynical, Hedonist. Bonds: Poor, In love, Adventurer. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Everard Marleigh, Male Human Expert 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)14 (+2) 6 (-2)17 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 8
Languages Common, Orc, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Alex Remington, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. His auburn hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Always inclined to offer people food he seems plenty friendly. The war was a terrible time for him, and Alex does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Insomniac, Depressed. Bonds: Military. Occupation: Beggar

Voice: Hissing voice

Attributes [hide]

Alex Remington, Male Human Wizard 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)9 (-1) 14 (+2)8 (-1)
Skills Animal Handling +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Gerard Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. He wears his silver hair up. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born into a rich family. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Religious. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

Gerard Fawcett, Male Human Commoner 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)16 (+3) 13 (+1)11 (+0)
Skills Deception +3, Medicine +4
Senses Passive Perception 11
Languages Common, Druidic, Ignan, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Ramsey, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. His blonde hair is knotted and matted. His eyes are violet and he is always smoking a pipe.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is frequently practicing swordplay.

History: Gifted from a young age, Diggory studied abroad. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Gifted, Fighting. Bonds: Military, Job. Occupation: Cartwright

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Diggory Ramsey, Male Human Commoner 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)9 (-1) 17 (+3)9 (-1)
Skills Athletics +2, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Iolite (20 gp). Sardonyx (20 gp). Moss agate (9 gp). Rich purple corundum (1200 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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