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Advanced [show]


Tim Coombs, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is matted, messy, and big. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his father. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Tim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: A deep hatred of brigands; and revenge

Ideals: Fighting, Athletic, Joker. Flaws: Ugly. Bonds: Enemies. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Tim Coombs, Male Human Expert 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)15 (+2) 15 (+2)11 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Aquan, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Guy Abram, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. With a patchy red beard and wild red hair. His eyes are blue and catlike.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Joker, Logical. Flaws: Hedonist, Mundane. Bonds: Attractive. Occupation: Brewer

Voice: Mumbles to self between sentences

Attributes [hide]

Guy Abram, Male Human Warrior 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 32 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)11 (+0) 15 (+2)13 (+1)
Skills Arcana +3, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2

Possessions: 400 gp. Jet (40 gp). Sardonyx (50 gp).


Social Check DCs


Rolf Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a red costume with the symbols of the sun god on his torso. His black hair is heavily combed to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He would rather hide behind his crafts than deal with other people.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Artistic, Gifted, Impeccable. Flaws: Shy. Bonds: Job. Occupation: Carter

Voice: Scratchy, weak

Attributes [hide]

Rolf Palomarez, Male Human Adept 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 30 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)11 (+0) 10 (+0)7 (-2)
Skills Insight +3, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 8000 sp. Deep green spinel (90 gp). Onyx (80 gp). Hematite (11 gp). Black opal (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Holton, Male Human [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He has a penchant for wearing a ring with an oversized emerald on his right hand. His auburn hair is drawn into a tight pony tail with a skull scrunchie. His eyes, though not visible through his cowl, are violet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He would rather hide behind his crafts than deal with other people.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Religious, Enemies. Occupation: Sellsword

Voice: Relaxed voice

Attributes [hide]

Richard Holton, Male Human Warlock 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)11 (+0) 16 (+3)15 (+2)
Skills Perception +6, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 800 gp.


Social Check DCs


Robert Gyula, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His long chestnut hair is drawn into a two foot long braid. His eyes are likewise gray. His teeth are white and perfect.

Personality: He can speak with the recently deceased. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born at the edge of vast forest. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Immigrant, Nature. Occupation: Ruler

Voice: Nasally tone

Attributes [hide]

Robert Gyula, Male Human Commoner 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)11 (+0) 9 (-1)12 (+1)
Skills Persuasion +3, Stealth +6
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp.


Social Check DCs

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