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Advanced [show]


Ralf Thorpe, Male Human [Permalink]

Personal [hide]

Description: An older man who wears clothing that is held on in multiple layers but all of it is in poor condition, he is not a threatening figure. His auburn hair is knotted and matted. His amber eyes peer out from beneath his Stetson tan hat.

Personality: He is happy with his job as a Beggar. He turns his eye from what people do, preferring to live and let live. He is a logical person and will generally grow upset if things defy logic and science.

History: When he was but 7 years old his parents immigrated from the south. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now owns his own business.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Job, Immigrant. Occupation: Beggar

Voice: Ums and uhs a lot

Attributes [hide]

Ralf Thorpe, Male Human Bard 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)14 (+2) 16 (+3)10 (+0)
Skills Deception +3, Medicine +6
Senses Passive Perception 13
Languages Common, Infernal, Aquan
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Norman Tatum, Male Human [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes., and sports empty pouches on his belt. His chestnut hair and beard is wavy and long. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Norman was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Crown-heir

Voice: Dark and ominous

Attributes [hide]

Norman Tatum, Male Human Commoner 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 6
Hit Points 42 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)3 (-4) 14 (+2)15 (+2) 9 (-1)13 (+1)
Skills Deception +4, Sleight of Hand -1
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +3 / 2d10+0, Ranged -1 / 2d10-4, Grapple +0

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Simon Jacobs, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a yellow vest and prefers grey and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Someone believes him a fraud.

Ideals: Fighting. Flaws: Ugly, Disease, Mundane. Bonds: Enemies. Occupation: Stylist

Voice: Relaxed voice

Attributes [hide]

Simon Jacobs, Male Human Wizard 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 6 (-2)13 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1200 sp. 1 Darkwood Buckler.


Social Check DCs


Percival Yardley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears black trousers with blue and black striped suspenders. He wears various colorful collared shirts. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is very quiet and rarely speaks above a whisper. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Percival has worked very hard to control his curse. He's since become an addict/alcoholic.

Motivation: To get a good night's sleep.

Ideals: Justice. Flaws: Addict, Shy, Disease, Insomniac. Occupation: Sculptor

Voice: Irish accent

Attributes [hide]

Percival Yardley, Male Human Aristocrat 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills History +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Breastplate. 1 Darkwood Shield.


Social Check DCs


Dustin Webley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears just a green suit. He sports a flattop hair cut. His eyes are violet.

Personality: Overbrimming with self-confidence, Dustin isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Dustin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Cursed with unlife at a very young age, Dustin has worked very hard to control his curse. He has never given up on his music dream.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Artistic. Flaws: Hedonist, Disease. Bonds: Attractive. Occupation: Sailor

Voice: Slow speaker

Attributes [hide]

Dustin Webley, Male Human Sorcerer 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 11 (+0)11 (+0)
Skills Performance +3, Religion +5
Senses Passive Perception 10
Languages Common, Giant, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 400 gp. Aquamarine (1400 gp). Deep blue spinel (1400 gp). 1 Half-Plate. 1 Breastplate. 1 Masterwork studded leather. 1 Darkwood Shield.


Social Check DCs

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