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NPC Generator

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Advanced [show]


Theodoric Sharps, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his auburn hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: While he acts the brute, he is far gentler than he would appear. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Theodoric was born with his father's beautiful face. Through the years after Theodoric was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Theodoric's father didn't care for him much, and the feeling was mutual. He's also a talented Shepherd, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Job, Attractive. Occupation: Bather

Voice: Smoker's lung

Attributes [hide]

Theodoric Sharps, Male Human Adept 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)7 (-2) 13 (+1)17 (+3)
Skills Persuasion +5, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp.


Social Check DCs


John Adley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is well dressed, but even with his fine clothing he looks run-down. He wears a colorful flower in his red hair. His hazel eyes are slightly larger than normal.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: John hails from a village terrorized by goblins. In his 18th year, his parents were killed by a goblins raid, leaving John alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. John was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: To prove his worth to the world; and many goblins want him driven away

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Enemies. Occupation: Shepherd

Voice: Old thin voice

Attributes [hide]

John Adley, Male Human Aristocrat 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Deception +4, Nature +5
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Dustin Reid, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is smooth and relatively long. He has gleaming, smiling violet eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Painter father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Athletic, Joker. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Roofer

Voice: Old thin voice

Attributes [hide]

Dustin Reid, Male Human Warrior 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 6 (-2)11 (+0) 14 (+2)13 (+1)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Trey Sutton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dark leathers with embroidery. He has shaved his head bald. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the north his family was never financially stable. A gifted student he started as a Courier, but he got bored and became a Mayor. He has worked as a Mayor like his father before him.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Poor, Job. Occupation: Mayor

Voice: Sighs a lot, exhausted

Attributes [hide]

Trey Sutton, Male Human Monk 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)15 (+2) 13 (+1)10 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 11
Languages Common, Aquan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Ernest Cooper, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has amber eyes and a brown hat with a tan feather.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is an amazing painter.

History: He was born to loving parents in a slum to the south. He worked as a nervous Fortune-teller and found it very stressful. He has worked as a Fortune-teller like his mother before him.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Ideals: Joker, Gifted. Bonds: Poor, Job, Has a crush. Occupation: Fortune-teller

Voice: Tuts and clicks tongue

Attributes [hide]

Ernest Cooper, Male Human Paladin 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 64 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)8 (-1) 10 (+0)10 (+0)
Skills Medicine +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 50000 cp. Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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