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NPC Generator

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Advanced [show]


Justin Kinsley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears just a violet suit. He has dyed his greying golden hair a little too much giving a sharp golden color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Bonds: Attractive, Enemies, Military, Adventurer. Occupation: Server

Voice: Dark and ominous

Attributes [hide]

Justin Kinsley, Male Human Commoner 8
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 49 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)11 (+0) 14 (+2)16 (+3)
Skills Athletics +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Trym Hayden, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a blue vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy silver hair. His gray eyes are passionate and lively.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has all his life been fascinated with music.

History: Trym was born the youngest of three triplets. He was taken from his home at a very young age. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and to reunite with his absent father

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Family, Slave. Occupation: Cartwright

Voice: High pitched and raspy

Attributes [hide]

Trym Hayden, Male Human Druid 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 5 (-3)10 (+0) 12 (+1)11 (+0)
Skills Acrobatics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Everard Shirley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a weathered and beat up set of banded mail beneath an oversized black coat, marred by sweets. His black hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He cannot resist a sob story and will often dote over anyone who has one.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Slave. Occupation: Unemployed

Voice: Hissing voice

Attributes [hide]

Everard Shirley, Male Human Paladin 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)9 (-1) 17 (+3)13 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Bloodstone (30 gp). 1 Half-Plate.


Social Check DCs


Adelard Altham, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He carries a battered whip and tarnished falchion as well. His hair is cut close to his head. His eyes are a pleasant gray.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a ruthless business man, a trait he acquired from his mother.

History: Adelard was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice, Entrepeneur. Bonds: Poor, Adventurer. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Adelard Altham, Male Human Ranger 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 49 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 19 (+4)17 (+3) 12 (+1)16 (+3)
Skills Deception +6, Religion +6
Senses Passive Perception 11
Languages Common, Sylvan, Elven, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Anthony Mori, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in a clean tan cloak covering his clean studded leather. His hair is chestnut and very short. His skin is flawless and his gray eyes scan people very quickly.

Personality: Anthony is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Anthony was born the youngest of three triplets. Like his father and his sister before him, after school he went straight into learning to become a Architect. He inherited the family business which he has now maintained for 2 years.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Ideals: Extrovert. Flaws: Secretive. Bonds: Attractive, Family, Job. Occupation: Architect

Voice: Breathy voice

Attributes [hide]

Anthony Mori, Male Human Aristocrat 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Performance +3, Religion +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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