Reynard Barlow, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears clothing that is held on in multiple layers but all of it is in poor condition. His whole body is exceptionally muscular. His long golden hair is drawn into a two foot long braid. His green eyes are passionate and lively.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Joker. Bonds: Poor, Immigrant, Attractive, Religious. Occupation: Banker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 39 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 300 gp. Rhodochrosite (12 gp).
Alexandre Hampton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a green armored body suit, with a simple brown line shooting up and back down. His long black hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: The child of eastern immigrants he idolized his father. He worked as a nervous Miner and found it very stressful. He now owns his own business.
Motivation: Expand his business; and further expansion of business
Ideals: Justice. Flaws: Insane. Bonds: Immigrant, Job. Occupation: Miner
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 50 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.
Dustin Springfield, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He is portly but not overly obese. His hair is silver and very short. He wears round tiny glasses practically rammed into his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new banker responsibilities is difficult
Ideals: Fighting. Flaws: Shy. Bonds: Job, Nature, Religious. Occupation: Banker
Voice: Raspy
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 20000 cp.
Don Wilberforce, Male Human [Permalink]
Personal [hide]
Description: This man is wearing the road beaten gear of a warrior, and sports empty pouches on his belt. He has a auburn handlebar mustache and slicked back auburn hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Energy wise he seems alert and responsive.
History: His mother raised him in a mountain cabin. His father had invested heavily in several trade routes and wanted him to inherit them. He has worked as a Actor like his father before him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business
Ideals: Fighting, Professionalism. Bonds: Attractive, Job, Nature, Rich. Occupation: Actor
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1900 sp. Sardonyx (20 gp). Golden pearl (40 gp). Chrysoprase (20 gp).
Lance Royal, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He wears his red hair up in a very large beehive style do. His fierce amber eyes like to dwell on things.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised in a plains tribe. He was an apprentice working in his mother's forge. He became a Junk Dealer soon after.
Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage
Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Nature, Job. Occupation: Junk Dealer
Voice: Soft and melodious
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 6 (-2) | 7 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2900 sp.
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