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Advanced [show]


Chad Trollope, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and white robe with the hood down. He carries with him a set of bows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His blonde hair is knotted and matted. His gray eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born on a small isolated farm. His family was turned out during the war. He and his family wandered south to less war torn lands. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and to prove his worth to the world

Ideals: Fighting, Disciplined. Flaws: Impulsive, PTSD. Bonds: Nature. Occupation: Bellfounder

Voice: Indian accent

Attributes [hide]

Chad Trollope, Male Human Warrior 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 35 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)11 (+0) 15 (+2)17 (+3)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 120 pp. Black pearl (900 gp). Jet (130 gp). Carnelian (50 gp). Blue quartz (14 gp).


Social Check DCs


Gunter Addington, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. He has a hunchback. His black hair has been sun bleached extensively. His eyes are blue.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. There was a wharf not far from home where he often wandered off to fish. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Poor, Nature. Occupation: Courier

Voice: Booming voice

Attributes [hide]

Gunter Addington, Male Human Ranger 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)16 (+3) 15 (+2)12 (+1)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Upton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a grey cloak and cross-gartered blue stockings. His black hair is cut jaggedly and amateurishly. His hazel eyes dart from person to person.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Greedy, Impulsive. Bonds: Military. Occupation: Miller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Heward Upton, Male Human Rogue 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)8 (-1) 13 (+1)9 (-1)
Skills Intimidation +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0

Possessions: 1100 gp. Citrine (60 gp). Azurite (8 gp). Brown diamond (2000 gp). 1 Minor magic item.


Social Check DCs


Adam Gracey, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a black costume with the symbols of luck on his torso. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is skeptical of what others tell him and is slow to trust.

History: He was born in the south, but his parents moved at a very young age to the north. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Find a way to reverse the transformation of his sister; and human compassion

Flaws: Racist, Shy. Bonds: Poor, Attractive, Immigrant. Occupation: Crown-heir

Voice: Hollow voice

Attributes [hide]

Adam Gracey, Male Human Ranger 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 11 (+0)16 (+3)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 700 gp. Banded agate (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Blakely, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His red hair is lengthy. He wears large thick round spectacles.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born into a rich family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has built up a small fortune and can afford his own way.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and wants to raise his children well

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Rich, Family, Enemies. Occupation: Apothecary

Voice: Sleepy voice

Attributes [hide]

Reynard Blakely, Male Human Rogue 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)12 (+1) 15 (+2)10 (+0)
Skills Nature +4, Stealth +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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