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Advanced [show]


Anselm Barlow, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Shipwright. He has a long chestnut beard with little hanging trinkets. His eyes are likewise green.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now mingles about in high society.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Philantrophist, Gifted. Flaws: Cynical. Bonds: Rich, Adventurer. Occupation: Shipwright

Voice: Posh accent

Attributes [hide]

Anselm Barlow, Male Human Barbarian 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 39 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 18 (+4)16 (+3) 11 (+0)10 (+0)
Skills Arcana +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Auran, Undercommon, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Drogo Tickle, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears a sleeveless long coat of deep tan leather and dull green iron scale mail. He wears a top hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A true patriot, Drogo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Cartwright, but he was a colossal failure. He struck the Sailor job and began his own company from there.

Motivation: He loathes his own lifestyle; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Job, Military. Occupation: Sailor

Voice: High pitched and raspy

Attributes [hide]

Drogo Tickle, Male Human Warlock 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)9 (-1) 9 (-1)15 (+2)
Skills Medicine +2, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Deep blue spinel (200 gp). Moss agate (10 gp).


Social Check DCs


Shane Thornton, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. He has a slight overbite and is overall scrawny. He wears a deerstalker hat to cover his moderate length chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He misses his home and complains about the freezing weather, even in summer.

History: He was born in a small plains village. Shane was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Jeweler. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Insomniac, Insane. Bonds: Immigrant, Nature. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Shane Thornton, Male Human Ranger 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)16 (+3) 12 (+1)15 (+2)
Skills Nature +6, Performance +5
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Tiger eye turquoise (15 gp). Golden yellow topaz (700 gp). Obsidian (15 gp). Black pearl (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Fidget, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he is dressed in a clean brown cloak covering his clean studded leather. His silver hair is heavily combed to the left. His violet unseeing eyes seem to look past you.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his father and his sister before him, after school he went straight into learning to become a Server. He has drifted from career to career and currently works as a Server.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Disease, Ugly. Bonds: Rich, Job. Occupation: Server

Voice: Raspy

Attributes [hide]

Gomory Fidget, Male Human Warlock 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)12 (+1) 8 (-1)7 (-2)
Skills Athletics +6, Investigation +4
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Harper, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, white, dusty cloak. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village he learned the ways of the warrior from his mother. A gifted student he started as a Hunter, but he got bored and became a Shoemaker. He now owns his own business.

Motivation: Further expansion of business; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Job, Rich. Occupation: Shoemaker

Voice: Mousy voice

Attributes [hide]

Gerald Harper, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)9 (-1) 16 (+3)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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