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Advanced [show]


Miles Beckwith, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a green collared shirt and grey pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He is tall, broad shouldered and powerfully built. His chestnut hair is still thick. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and wants to raise his children well

Ideals: Logical. Flaws: Sensitive. Bonds: Military, Immigrant, Family. Occupation: Barkeep

Voice: growls and snarls, animalistic

Attributes [hide]

Miles Beckwith, Male Human Expert 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)9 (-1) 14 (+2)10 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Lance Oakes, Male Human [Permalink]

Personal [hide]

Description: A 5'3" northern man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a golden handlebar mustache and slicked back golden hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a habit of throwing himself into exceedingly dangerous situations.

History: He is the product a well kept family trust fund and as such has never really known need. Lance liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his old friends; and money/treasure

Flaws: Impulsive. Bonds: Adventurer, Family, Rich, Nature. Occupation: Servant

Voice: Creaky witch voice

Attributes [hide]

Lance Oakes, Male Human Commoner 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)9 (-1) 7 (-2)16 (+3)
Skills Persuasion +5, Sleight of Hand +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Frederick Barlow, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a lot of dark rich colors, with gold accents. He wears his white hair down. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Many orcs want him driven away.

Flaws: Mundane. Bonds: Attractive, Family, Religious, Enemies. Occupation: Gardener

Voice: Speaks with a cold

Attributes [hide]

Frederick Barlow, Male Human Wizard 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)9 (-1) 15 (+2)10 (+0)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Henry Shelby, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a long chestnut beard with little hanging trinkets. His brown eyes are slightly larger than normal.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a ruthless business man, a trait he acquired from his father.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Tanner, but he got bored and became a Tailor. Since then, he has sought to make the best of life.

Motivation: A need for knowledge about a nearby landmark; and retire the richest man in the north

Ideals: Optimist, Entrepeneur. Bonds: Rich, Job, Adventurer. Occupation: Tailor

Voice: High pitched, excited

Attributes [hide]

Henry Shelby, Male Human Barbarian 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 53 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)11 (+0) 9 (-1)13 (+1)
Skills Deception +4, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. Peridot (30 gp). Amber (40 gp). Smoky quartz (30 gp). Deep blue spinel (1600 gp).


Social Check DCs


Solomon Home, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a white costume with the symbols of luck on his torso. His hair is auburn and curly. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He enjoys reading and quiet.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He got away from his former life and has fallen to alcoholism.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Logical. Flaws: Ugly, Addict, Disease. Bonds: Rich. Occupation: Layabout

Voice: Stutters

Attributes [hide]

Solomon Home, Male Human Barbarian 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)15 (+2) 8 (-1)10 (+0)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Giant, Gnome
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp. Banded agate (5 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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