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NPC Generator

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Advanced [show]


Ralf Prescott, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and white. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. As long as the job gets done he does not care how it got done.

History: Ralf was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He has worked as a Blacksmith like his father before him.

Motivation: Further expansion of business.

Ideals: Joker, Professionalism. Bonds: Attractive, Job, Slave. Occupation: Blacksmith

Voice: Australian accent

Attributes [hide]

Ralf Prescott, Male Human Fighter 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 57 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 9 (-1)14 (+2)
Skills Nature +4, Survival +2
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1000 gp. Bloodstone (70 gp). Violet garnet (700 gp). Deep green spinel (130 gp).


Social Check DCs


Theobald Dumph, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a tan suit, black shirt, and blue tie. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great joy in being the best Bookbinder in town.

History: He was born several months after his mother was called into army service. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He then took over the family business and is one of the better Bookbinder for hire.

Motivation: To unite with his brother; and to be a banker again

Flaws: Antagonistic. Bonds: Immigrant, Job, Military, Family. Occupation: Bookbinder

Voice: Uses lots of figures of speech

Attributes [hide]

Theobald Dumph, Male Human Expert 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 9 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)14 (+2) 14 (+2)6 (-2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Draconic, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Dean Blakeley, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear flannel, and sports empty pouches on his belt. His golden hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He comes from a rich eastern family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has money and likes to spend it; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Attractive, Rich, Adventurer. Occupation: Roofer

Voice: Switch between two voices

Attributes [hide]

Dean Blakeley, Male Human Expert 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)9 (-1) 11 (+0)10 (+0)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


John Mitchell, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is unkempt and raggedy. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.

History: Sold as a small child to a slaver, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Mentor. Occupation: Bricklayer

Voice: Nasally tone

Attributes [hide]

John Mitchell, Male Human Cleric 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)12 (+1) 13 (+1)10 (+0)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Reynard Acton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears just a green suit. His long blonde hair reaches down to his waist. He has gleaming, smiling gray eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of northern immigrants he idolized his father. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Religious. Occupation: Cook

Voice: Australian accent

Attributes [hide]

Reynard Acton, Male Human Expert 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Goblin, Auran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4

Possessions: 800 gp.


Social Check DCs

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