Aldous Sherwood, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft grey waves gently in the breeze. His hair is greying and his face has many wrinkles. His green eyes are slightly larger than normal.
Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. Animals are drawn to him, and he is able to talk to them.
History: Aldous hails from a village terrorized by goblins. He has chosen to use the inheritance that was left to him frivolously. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.
Motivation: To be a Roofer again; and many goblins want him driven away
Ideals: Athletic, Gifted. Bonds: Rich, Job, Enemies. Occupation: Map Maker
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 100 gp. 1 Chain shirt. 1 Masterwork studded leather.
Percival Dayton, Male Human [Permalink]
Personal [hide]
Description: A 5'11" southern man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is heavily combed to the right. His eyes are a pleasant blue.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: The child of southern immigrants he idolized his mother. A freak accident while working with his Fisher mother left him crippled. He left for the south, certain he would find work there.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Gifted. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Knight
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 19 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Guy Bradford, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a green armored body suit, with a simple black line shooting up and back down. His hair is always cut to a buzz. His green eyes peer out from beneath his small green hat.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Detective, but he was a colossal failure. He has achieved small success as a Shipwright.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Optimist. Bonds: Immigrant, Job, Poor. Occupation: Shipwright
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 58 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 16 (+3) | 18 (+4) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal, Undercommon, Gnome, Giant
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 8000 sp.
Patrick Ainsley, Male Human [Permalink]
Personal [hide]
Description: A 5'3" northern man, he wears a weathered and beat up set of banded mail beneath an oversized violet coat. His silver hair is unkempt and raggedy. He has a tattooed face.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Patrick was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people.
Flaws: Ugly, Racist, Insane. Bonds: Poor. Occupation: Slave Trader
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 6 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 8 (-1) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 400 gp. 1 Minor magic item.
Percival Preston, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fighting clothing, which leaves very little to the imagination. He has blonde hair. His eyes are likewise amber.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He moves from town to town, unable to find a place to settle.
Motivation: A deep hatred of drow.
Ideals: Fighting, Disciplined. Flaws: Racist, Disease. Bonds: Immigrant. Occupation: Spice Merchant
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 800 gp.
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