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NPC Generator

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Advanced [show]


Conrad Altham, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length white hair. His amber eyes are passionate and lively.

Personality: A deeply religious man he believes everything happens for a reason. He is an amazing painter.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and his religion dominates his actions

Ideals: Fighting, Athletic, Gifted. Bonds: Rich, Religious. Occupation: Engraver

Voice: French accent

Attributes [hide]

Conrad Altham, Male Human Commoner 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)16 (+3) 10 (+0)10 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Dwarven, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Everard Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is physically well-built. He keeps his red hair in a pixie cut. His violet eyes are slightly larger than normal.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and to be a sailor again

Flaws: Shy, Impulsive. Bonds: Immigrant, Job. Occupation: Apothecary

Voice: Dark and ominous

Attributes [hide]

Everard Carlyle, Male Human Rogue 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Insight +5, Investigation +5
Senses Passive Perception 12
Languages Common, Aquan, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Large well-done wool tapestry (100 gp). Sapphire pendant on gold chain (1100 gp). 1 Minor magic item.


Social Check DCs


John Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing the road beaten gear of a warrior. He has done his best to style his white hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Eccentric and domineering, John will drive conversation. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His mother raised him in a mountain cabin. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and to be a blacksmith again

Ideals: Fighting, Extrovert, Impeccable. Bonds: Attractive, Job, Nature. Occupation: Doctor

Voice: Gruff and masculine

Attributes [hide]

John Bradshaw, Male Human Commoner 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)14 (+2) 15 (+2)16 (+3)
Skills Arcana +4, Athletics +5
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gerard Altham, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears many layers of old clothing at all times. His skin is also unnaturally pale. He keeps his golden hair in a flapper bob. He has a tattooed face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gerard was raised in a hard working conservative environment. He dropped out of school before completing his studies. He's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Poor, Religious, Job. Occupation: Soapmaker

Voice: Old Prospector

Attributes [hide]

Gerard Altham, Male Human Sorcerer 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)6 (-2) 14 (+2)17 (+3)
Skills Acrobatics +4, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Huckabee, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He is dressed in an above average manner. He has a silver handlebar mustache and slicked back silver hair. His violet eyes lackadaisically let the world flow into them.

Personality: Always inclined to offer people food he seems plenty friendly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a mountains tribe. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He now spends his time doing works of charity.

Motivation: Human compassion; and human compassion

Ideals: Philantrophist. Flaws: Forgetful. Bonds: Attractive, Nature, Immigrant. Occupation: Sage

Voice: Old Prospector

Attributes [hide]

John Huckabee, Male Human Paladin 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)10 (+0) 14 (+2)16 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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