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Advanced [show]


Hunter Weston, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. He has a slight overbite and is overall scrawny. His black hair is smooth and relatively long. His gray eyes have a joyful gleam in them most of the time.

Personality: Hunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Gifted from a young age, Hunter studied abroad. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying sister.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Extrovert, Gifted. Flaws: Impulsive. Bonds: Adventurer. Occupation: Seamstress

Voice: Speaks through clenched teeth

Attributes [hide]

Hunter Weston, Male Human Sorcerer 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)14 (+2) 11 (+0)15 (+2)
Skills Investigation +4, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 100 gp.


Social Check DCs


Theodoric Digby, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is short and silver. He has gleaming, smiling gray eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Theodoric was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He has drifted from career to career and currently works as a Dyer.

Motivation: Retire the richest man in the east; and sabotage a competitor

Ideals: Gifted, Entrepeneur. Flaws: Impulsive. Bonds: Job. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theodoric Digby, Male Human Commoner 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)11 (+0) 9 (-1)14 (+2)
Skills Religion +2, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Richard Trollope, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a custom-built plate barding that's adorned with black lining and desert motifs. He keeps his blonde hair in a flapper bob. His face is scarred and worn.

Personality: Richard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.

Motivation: Money/treasure; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Roofer

Voice: Sore throat, cough

Attributes [hide]

Richard Trollope, Male Human Rogue 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)9 (-1) 13 (+1)11 (+0)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Gold and topaz bottle stopper cork (600 gp).


Social Check DCs


Rolf Enfield, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. He has a hunchback. His auburn hair is thinning but still full. His eyes are green and beady.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Animals are drawn to him, and he is able to talk to them.

History: Rolf was born the youngest of three triplets. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Due to his spouse's obsession with being a Laborer they were divorced and he won custody of their son. He worked as a Fortune-teller, and he later adopted a second son.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Family, Nature. Occupation: Fortune-teller

Voice: Jittery and nervous

Attributes [hide]

Rolf Enfield, Male Human Druid 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)14 (+2) 14 (+2)18 (+4)
Skills Athletics +3, Deception +6
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 500 gp.


Social Check DCs


John Sydney, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair and beard is wavy and long. His eyes are likewise green.

Personality: He exudes charisma. He is a tour de force of persuasion. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, John is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his mother. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Justice, Fighting. Flaws: Fearful. Bonds: Attractive, Adventurer. Occupation: Guard

Voice: Russian accent

Attributes [hide]

John Sydney, Male Human Ranger 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)11 (+0) 11 (+0)11 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 10000 cp. Golden yellow topaz (200 gp). Tiger eye turquoise (9 gp). Red spinel (110 gp).


Social Check DCs

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