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Advanced [show]


Ernest Northcott, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He feels that his past leaves him morally obligated to help; and to find somewhere to settle down

Ideals: Passionate, Artistic. Flaws: Ugly. Bonds: Immigrant. Occupation: Server

Voice: Speaks like tongue is numb

Attributes [hide]

Ernest Northcott, Male Human Commoner 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)13 (+1) 10 (+0)16 (+3)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Adam Langley, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears light armors faded through time and improper care. His hair is long and blonde with streaks of silver, and is pulled back with small pastel clips. His beard is silver, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the east. His necromantic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Blacksmith

Voice: Ums and uhs a lot

Attributes [hide]

Adam Langley, Male Human Wizard 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)12 (+1) 16 (+3)12 (+1)
Skills Investigation +4, Perception +6
Senses Passive Perception 16
Languages Common, Terran
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 40000 cp. Fiery yellow corundum (1000 gp). Star rose quartz (50 gp). 1 Minor magic item.


Social Check DCs


Gilbert Addington, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears black trousers with tan and brown striped suspenders. He wears various colorful collared shirts. His skin is also unnaturally pale. His long chestnut hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not believe in violence as a means to an end. He is a dedicated Scribe but believes his peers are too gung-ho.

History: He was born in a small desert village. Gilbert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Nature, Adventurer. Occupation: Scribe

Voice: Irish accent

Attributes [hide]

Gilbert Addington, Male Human Aristocrat 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)15 (+2) 15 (+2)15 (+2)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Halfling, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 6000 sp. Rhodochrosite (7 gp).


Social Check DCs


Theodoric Dryden, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing colorful clothing, dressed as a Sailor. He wears his hair in dreadlocks. His amber eyes dart from person to person.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: From birth he was tutored by a cruel and relentless mentor. Theodoric was born on a far southern mountains where he grew up under the tutelage of his father, an expert Sailor. He left for the south, certain he would find work there.

Motivation: Wants a kiss; and many orcs want him driven away

Ideals: Athletic. Flaws: Hedonist. Bonds: Enemies, Mentor, Immigrant, Has a crush. Occupation: Sailor

Voice: German accent

Attributes [hide]

Theodoric Dryden, Male Human Adept 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp. Gold dragon comb with red garnet eye (1200 gp). A delicate silver chain set with a tourmaline (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Ralf Alton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is well dressed, but even with his fine clothing he looks run-down. He wears his black hair down. His face is covered beneath a completely black helmet.

Personality: He is witty, but his monotone delivery comes off as unnerving He also has developed a complete distrust of the Gardener profession.

History: Ralf was born with his mother's beautiful face. His martial abilities were realized during a raid on his village. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Gardener again; and he is unsatisfied with his job

Ideals: Joker, Gifted. Bonds: Attractive, Job. Occupation: Detective

Voice: Creaky witch voice

Attributes [hide]

Ralf Alton, Male Human Aristocrat 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 16 (+3)10 (+0) 13 (+1)7 (-2)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs

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