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Advanced [show]


Don Kitchur, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a custom-built plate barding that's adorned with red lining and desert motifs. He wears his white hair up. He has hazel eyes.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and someone believes him a fraud

Ideals: Professionalism. Flaws: Shy. Bonds: Enemies, Poor, Military. Occupation: Blacksmith

Voice: Cold and demanding tone

Attributes [hide]

Don Kitchur, Male Human Cleric 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)14 (+2) 11 (+0)12 (+1)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 gp. 2 Tanglefoot bags. 5 Acid flasks.


Social Check DCs


Trey Middleton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a large yellow jacket. His auburn hair is knotted and matted. His eyes are hazel and beady.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gifted from a young age, Trey studied abroad. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Someone believes him a fraud; and his relatives are trying to arrange a marriage

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Enemies, Nature, Family. Occupation: Spice Merchant

Voice: Boston accent

Attributes [hide]

Trey Middleton, Male Human Bard 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)16 (+3) 12 (+1)18 (+4)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 11
Languages Common, Infernal, Goblin, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 400 gp. Amber (80 gp). Violet garnet (1200 gp). Lapis lazuli (10 gp).


Social Check DCs


Ernest Melancon, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears tattered old clothes. His golden hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born at the edge of vast desert. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Recently the stress of being a Bather has made it difficult for him to sleep.

Motivation: Obtaining odd cultural Human artifacts is his passion; and expand his business

Flaws: Ugly, Insomniac. Bonds: Adventurer, Job, Nature. Occupation: Bather

Voice: Mumbles to self between sentences

Attributes [hide]

Ernest Melancon, Male Human Monk 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)10 (+0) 16 (+3)15 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 45000 sp. 1 Breastplate. 1 Darkwood Shield. 1 Breastplate.


Social Check DCs


Miles Braxton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems. His silver hair has been sun bleached extensively. His eyes are hazel.

Personality: Cocky and sure of himself, he believes he is the best Sage born in the past three hundred years. He is lazy and tries to find solutions quickly.

History: Miles was born with his father's beautiful face. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He now owns his own business.

Motivation: Someone believes him a fraud; and sabotage a competitor

Flaws: Lazy. Bonds: Rich, Job, Attractive, Enemies. Occupation: Sage

Voice: Sighs a lot, exhausted

Attributes [hide]

Miles Braxton, Male Human Paladin 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)12 (+1) 14 (+2)9 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1800 sp.


Social Check DCs


Justin Morley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and tends to wear a large grey jacket. He keeps his silver hair in a flapper bob. His eyes are a pleasant hazel.

Personality: He is irascible and easily irritated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Justin grew up listening to his mother's many stories. Like his mother and his sister before him, after school he went straight into learning to become a Fletcher. He inherited the family business which he has now maintained for 2 years.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Fletcher

Voice: Timid voice

Attributes [hide]

Justin Morley, Male Human Barbarian 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)16 (+3) 17 (+3)10 (+0)
Skills Intimidation +2, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal, Undercommon, Gnome
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: Golden yellow topaz (900 gp). Moss agate (9 gp).


Social Check DCs

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