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NPC Generator

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Advanced [show]


Tim Yorke, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears black trousers with brown and tan striped suspenders. He wears various colorful collared shirts. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.

Personality: Aggressive, abrasive, and angry, Tim embodies much of what other species detest in the Humans. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a poor family in the city he treasured whatever gifts he got. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Human compassion.

Ideals: Athletic. Flaws: Antagonistic, Hedonist, Racist. Bonds: Poor. Occupation: Miller

Voice: Breathy voice

Attributes [hide]

Tim Yorke, Male Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)14 (+2) 16 (+3)14 (+2)
Skills Athletics +6, Survival +6
Senses Passive Perception 13
Languages Common, Celestial, Terran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp.


Social Check DCs


Solomon Skelton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a well pressed and immaculate suit (or dress). He is tall, broad shouldered and powerfully built. He has moderate length chestnut hair. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the west to a Map Maker, Solomon learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Flaws: Mundane, Antagonistic. Bonds: Job, Rich. Occupation: Map Maker

Voice: Sounds elderly

Attributes [hide]

Solomon Skelton, Male Human Adept 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)10 (+0) 8 (-1)14 (+2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs


Henry Hayley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. His blonde hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is calm most of the time but flees social interaction. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Seamstress arts, while his father instructed him in etiquette, music and courtly manner. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wishes to resurrect an old love; and his spouse's relatives view him with great suspicion

Flaws: Shy, Hedonist. Bonds: Rich, Family, Adventurer, In love. Occupation: Seamstress

Voice: Relaxed voice

Attributes [hide]

Henry Hayley, Male Human Monk 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)10 (+0) 11 (+0)13 (+1)
Skills Arcana +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Nicholas Marlowe, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears loose pants and a collared shirt complete with sweater beneath his coat. He has moderate length blonde hair. He wears large thick round spectacles.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is lazy, self-centered, vain, and jealous.

History: Nicholas was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Farmer job now, and dutifully fulfills any obligations he has.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Flaws: Mundane, Selfish. Bonds: Job, Attractive. Occupation: Farmer

Voice: Loud with bravado

Attributes [hide]

Nicholas Marlowe, Male Human Ranger 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)15 (+2) 9 (-1)10 (+0)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Gerard Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. He has a tattooed face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Blacksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerard Snowdon, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)12 (+1) 15 (+2)14 (+2)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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