Adelard Garfield, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely black suit with grey socks and a vest with buckled shoes. He has auburn hair. His eyes, though not visible through his cowl, are gray.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was turned out during the war. He and his family wandered south to less war torn lands. He has been saving his money to try and buy his sister's freedom.
Motivation: He wants revenge against gnolls; and find a way to reverse the transformation of his sister
Ideals: Joker. Flaws: PTSD. Bonds: Family, Slave, Enemies. Occupation: Layabout
Voice: Whispers
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 42 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Draconic, Terran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 200 gp. Black pearl (1400 gp). Star ruby (500 gp). Fire opal (500 gp). Azurite (5 gp).
Geoffrey Haley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears professional attire. His tied-back hair is chestnut. His eyes are likewise gray. His teeth are white and perfect.
Personality: A deeply religious man he believes everything happens for a reason. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He has a rivalry with the Church that dominates his actions; and wishes to resurrect an old love
Flaws: Disease. Bonds: Attractive, Religious, In love, Rich. Occupation: Weaver
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 23 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 9 (-1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Halfling, Gnoll
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
Possessions: 600 gp.
Trey Watson, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, but even with his fine clothing he looks run-down. He wears his blonde hair down. His eyes are brown and beady.
Personality: Aggressive, abrasive, and angry, Trey embodies much of what other species detest in the Humans. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised in a white middle class family as the only child. He married young, but lost his spouse to illithids. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: A deep hatred of illithids.
Flaws: Ugly, Antagonistic, Mundane, Depressed. Bonds: Enemies. Occupation: Sailor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerard Coombs, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fighting clothing, which leaves very little to the imagination. His black hair is lengthy. His fierce blue eyes like to dwell on things.
Personality: He dislikes all the random violence that takes place in the south. He takes great joy in being the best Barkeep in town.
History: Born in a small village he learned the ways of the warrior from his father. His father was a soldier and died while he was still young. Gerard was left his father's suit of armor and trained in its use and care. He then took over the family business and is one of the better Barkeep for hire.
Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and sabotage a competitor
Ideals: Fighting, Pacifist. Bonds: Immigrant, Job, Military. Occupation: Barkeep
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 7
Hit Points 26 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 2d8+0, Ranged +0 / 2d8-3, Grapple +0
Possessions: 400 gp. Violet garnet (1600 gp). Jet (120 gp). Pink pearl (120 gp).
Gilbert Mitchell, Male Human [Permalink]
Personal [hide]
Description: He wears a tan costume with the symbols of strength on his torso. He is physically well-built. He has no hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is very quiet and rarely speaks above a whisper. He also is a firm believer in the manly ideal.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.
Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world
Flaws: Ugly, Addict, Shy, Insane, Impulsive. Occupation: Gardener
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 19 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 7 (-2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 700 gp. Carnelian (60 gp). Silver pearl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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