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NPC Generator

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Advanced [show]


Jocelyn Clive, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears professional attire. His tied-back hair is blonde. He has a dull look in his green eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is frequently practicing swordplay.

History: Jocelyn was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and he wants nothing more than to rejoin the army

Flaws: Antagonistic. Bonds: Attractive, Military, Family, Mentor. Occupation: Ploughman

Voice: Scratchy, weak

Attributes [hide]

Jocelyn Clive, Male Human Druid 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)9 (-1) 12 (+1)15 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 7000 sp.


Social Check DCs


Lewis Garfield, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a simple blue robe with grey stripes complete with hood. His hair, while still mostly red, has prominent grey streaks. His eyes are green and beady.

Personality: He can speak with the recently deceased. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lewis is combative with any and all who dare try his patience in the slightest.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with unlife at a very young age, Lewis has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted, Justice. Flaws: Ugly, Disease. Bonds: Military. Occupation: Barber

Voice: Low range voice

Attributes [hide]

Lewis Garfield, Male Human Barbarian 8
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 55 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)14 (+2) 12 (+1)16 (+3)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Giant, Infernal
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a simple white robe with blue stripes complete with hood. He has a long chestnut beard with little hanging trinkets. He has a dull look in his amber eyes.

Personality: He is overprotective of those who hire his services. He also is a firm believer in the manly ideal.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His childhood dream was to be a Engraver, but he was a colossal failure. He has never given up on his music dream.

Motivation: To reunite with his old friends; and wants to open a new tavern

Ideals: Artistic. Flaws: Impulsive. Bonds: Guardian, Job, Adventurer. Occupation: Mortician

Voice: pre-pubescent

Attributes [hide]

Gomory Marleigh, Male Human Sorcerer 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 8 (-1)15 (+2) 16 (+3)10 (+0)
Skills Athletics +2, Medicine +6
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 700 gp. Tiger eye turquoise (15 gp). Deep blue spinel (400 gp). Lapis lazuli (15 gp).


Social Check DCs


Trym Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with red and green striped suspenders. He wears various colorful collared shirts. He carries with him a set of lances, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is black. His face is covered beneath a completely black helmet.

Personality: Abrasive and pushy, he has a hard time making friends. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village he learned the ways of the warrior from his father. A freak accident while working with his Hunter father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A deep hatred of brigands; and many brigands want him driven away

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Enemies. Occupation: Brewer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trym Garrick, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 8 (-1)14 (+2) 11 (+0)17 (+3)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Balimaar Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Navigator. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are blue.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a desert tribe. Through the years after Balimaar was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Balimaar's father didn't care for him much, and the feeling was mutual. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult.

Flaws: Antagonistic, Fearful. Bonds: Nature, Job. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Balimaar Birkenhead, Male Human Paladin 9
Medium (5'10") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 68 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 11 (+0)16 (+3)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 700 gp. Silver pearl (70 gp). Sard (40 gp). Red spinel (70 gp). Fire opal (1200 gp). Carnelian (40 gp).


Social Check DCs

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