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Guy Sheldon, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a yellow collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt, he is not a threatening figure. He keeps his chestnut hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is lazy and tries to find solutions quickly.

History: Guy hails from a village terrorized by orcs. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by orcs. Guy was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He is compelled to act according to his religious beliefs; and he wants revenge against orcs

Ideals: Impeccable. Flaws: Lazy. Bonds: Enemies, Adventurer, Religious. Occupation: Sailor

Voice: Spits and sputters

Attributes [hide]

Guy Sheldon, Male Human Bard 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)14 (+2) 14 (+2)16 (+3)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 80 pp. Lapis lazuli (14 gp). Sardonyx (20 gp). Freshwater pearl (14 gp). Peridot (20 gp).


Social Check DCs


Odo Thornton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears bulky green painted plate armor. He has a small bristly mustache and wavy red hair. His otherwise smooth face is marked with small tiny scars.

Personality: Abrasive and pushy, he has a hard time making friends. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many goblins want him driven away.

Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant, In love. Occupation: Guard

Voice: Excited and jittery

Attributes [hide]

Odo Thornton, Male Human Cleric 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)16 (+3) 14 (+2)11 (+0)
Skills Persuasion +3, Religion +6
Senses Passive Perception 12
Languages Common, Goblin, Infernal, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 200 gp. Black velvet mask with numerous citrines (50 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold and topaz bottle stopper cork (1400 gp).


Social Check DCs


Arnold Addington, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a brown Stetson hat and brown clothes. With a patchy white beard and wild white hair. This blue eyed southerner is not easily forgotten.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A true patriot, Arnold would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Arnold lived on a farm with his mother, near the main road leading to a nearby town. When Arnold reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a bellfounder and was forced into it by his family

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Military, Family, Slave. Occupation: Bellfounder

Voice: Farmer accent

Attributes [hide]

Arnold Addington, Male Human Sorcerer 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)18 (+4) 11 (+0)14 (+2)
Skills Nature +7, Stealth +6
Senses Passive Perception 10
Languages Common, Elven, Gnome, Halfling, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15665300000

Possessions: 2000 sp. Tourmaline (50 gp). Malachite (16 gp).


Social Check DCs


Bernard Kelsey, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white costume with the symbols of his god on his torso. His head has been shaved. His fierce hazel eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born a particularly ugly child, much to the horror of his parents. Over the years he perfected his riding and shooting skills. He left for the west, certain he would find work there.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Justice. Flaws: Ugly. Bonds: Immigrant, Job, Nature. Occupation: Bather

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bernard Kelsey, Male Human Druid 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 14 (+2)6 (-2)
Skills Acrobatics +4, Deception +1
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: Violet garnet (1100 gp). Jade (100 gp). 1 Minor magic item.


Social Check DCs


Adelard Harlow, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With bright brown hair and a scraggly beard. His green unseeing eyes seem to look past you.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He feeds upon the attention of others.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and his religion dominates his actions

Flaws: Disease, Shy. Bonds: Rich, Attractive, Religious. Occupation: Shepherd

Voice: Sensual and smooth

Attributes [hide]

Adelard Harlow, Male Human Warrior 9
Medium (6'3") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 91 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)8 (-1) 16 (+3)9 (-1)
Skills Nature +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2

Possessions: 14000 sp. Eyepatch with mock eye of sapphire and moonstone (1700 gp). Old masterpiece painting (1700 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp).


Social Check DCs

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