Godfrey Anderton, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a skull on it. His white hair is styled in orderly dreadlocks. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: While he acts the brute, he is far gentler than he would appear. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and his spouse's relatives view him with great suspicion
Ideals: Fighting. Flaws: Impulsive, Mundane. Bonds: Family, Debt. Occupation: Spy
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Percival Crawford, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a black vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bald on top and has large blonde tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A true patriot, Percival would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Percival lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Human conditions. He has been saving his money to try and buy his brother's freedom.
Motivation: His relatives are trying to arrange a marriage; and a strong sense of loyalty to human people
Ideals: Disciplined. Flaws: Ugly, Racist. Bonds: Military, Family. Occupation: Roofer
Voice: Squeaky
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 45 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 700 gp.
Miles Berkeley, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears rags and sports a simple walking cane, marred by chocolates. His golden hair has been sun bleached extensively. He wears a mask on his face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born several months after his father was called into army service. He was taken from his home at a very young age. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Regain custody of his son; and he wants nothing more than to rejoin the army
Flaws: Ugly. Bonds: Poor, Family, Enemies, Military, Slave. Occupation: Roofer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 42 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 600 gp. Freshwater pearl (12 gp). Alexandrite (800 gp). Carnelian (40 gp). Onyx (40 gp).
Gilbert Altham, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is well dressed, constantly wearing a white suit, grey shirt, and pastel tie. His red hair is knotted and matted. His eyes, though not visible through his cowl, are green.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is frequently practicing swordplay.
History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He loathes his own lifestyle.
Ideals: Optimist, Fighting. Flaws: Depressed. Bonds: Poor, Military. Occupation: Mayor
Voice: Irish accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Citrine (80 gp). 1 Darkwood Buckler. 1 Chain shirt. 1 Masterwork Light wooden shield. 1 Buckler.
Richard Wallace, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. He has a small bristly mustache and wavy golden hair. His face is covered beneath a completely black helmet.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker, Artistic. Flaws: Mundane. Occupation: Masseuse
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 22 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 7 (-2) | 8 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 30000 cp.
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