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Advanced [show]


Drogo Wharton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear brown pants and tee shirts. He sports a long white beard, and similarly colored long hair. This green eyed northerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. Drogo is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Drogo was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his dancing dream.

Motivation: He's in love; and to settle down with his crush

Ideals: Professionalism, Artistic. Bonds: Family, Attractive, Has a crush. Occupation: Sage

Voice: Posh accent

Attributes [hide]

Drogo Wharton, Male Human Commoner 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)11 (+0) 14 (+2)16 (+3)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Percival Cason, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears skinny pants and wears a grey and black robe with the hood down and is in decent physical shape. His white hair is braided into rings. His eyes are hazel and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Percival took refuge in the large cave and found the beat up hammer and armor he uses now. He hasn't been sleeping well lately.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Passionate. Flaws: Insomniac. Bonds: Slave, Nature, Enemies. Occupation: Baker

Voice: Speaks with a cold

Attributes [hide]

Percival Cason, Male Human Warrior 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)8 (-1) 18 (+4)9 (-1)
Skills Animal Handling +6, Performance +1
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 29000 cp. 1 Minor magic item.


Social Check DCs


Gunter Snape, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He has a slight overbite and is overall scrawny. His white hair is kept up in a ponytail inside a feathered hat. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the west to a Locksmith, Gunter learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He has achieved small success as a Locksmith.

Motivation: His relatives are trying to arrange a marriage; and many brigands want him driven away

Flaws: Impulsive. Bonds: Enemies, Job, Rich, Family. Occupation: Locksmith

Voice: Speaks with a cold

Attributes [hide]

Gunter Snape, Male Human Aristocrat 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 10
Languages Common, Goblin, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 10000 cp.


Social Check DCs


Wymar Vance, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a white coat with yellow slacks. His blonde hair is knotted and matted. His face is scarred and worn.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born on a small isolated farm. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a crush on the local Tailor.

Flaws: Ugly, Shy, Antagonistic, PTSD. Bonds: Nature. Occupation: Detective

Voice: Sounds elderly

Attributes [hide]

Wymar Vance, Male Human Adept 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 6 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)10 (+0) 14 (+2)12 (+1)
Skills Religion +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 500 gp. Blue star sapphire (900 gp). Golden yellow topaz (1500 gp). Bloodstone (50 gp). Star rose quartz (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Springfield, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor. He is portly but not overly obese. His hair is cut close to his head. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barkeep arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Barkeep and found it very stressful. Days after completing his studies, news broke out that his hometown was attacked by orcs. Justin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Wants to open a new tavern; and to be a ruler again

Ideals: Optimist. Bonds: Job, Rich, Enemies. Occupation: Barkeep

Voice: Speaks with squeezed throat

Attributes [hide]

Justin Springfield, Male Human Bard 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)12 (+1) 13 (+1)7 (-2)
Skills Perception +3, Performance +0
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 25000 sp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield. 1 Masterwork studded leather.


Social Check DCs

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