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Advanced [show]


Rolf Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Herbalist. He keeps his long chestnut hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: He snorts whenever he laughs or is feeling confident. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a herbalist and was forced into it by his family

Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, In love, Immigrant, Family. Occupation: Herbalist

Voice: Smoker's lung

Attributes [hide]

Rolf Kimberley, Male Human Druid 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)17 (+3) 11 (+0)11 (+0)
Skills Arcana +6, Stealth +3
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan, Goblin
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 40000 cp. Moonstone (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Eastoft, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears black leather gloves, a black jacket, and tight pants and is in decent physical shape. His hair is short and silver. His eyes are violet and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Anselm was born on a far western desert where he grew up under the tutelage of his mother, an expert Jeweler. Due to his spouse's obsession with being a Barrister they were divorced and he won custody of their son. He worked as a Jeweler, and he later adopted a second son.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined. Flaws: Disease. Bonds: Immigrant, Family, Enemies. Occupation: Jeweler

Voice: Squeaky

Attributes [hide]

Anselm Eastoft, Male Human Bard 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 12
Languages Common, Ignan, Elven, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 30000 cp. Banded agate (15 gp). Bloodstone (40 gp). Freshwater pearl (15 gp).


Social Check DCs


Lewis Dumph, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His tied-back hair is chestnut. He has a tattooed face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A powerful slaver made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He has worked as a Fortune-teller like his mother before him.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Philantrophist, Impeccable, Athletic. Bonds: Rich, Mentor, Job. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Lewis Dumph, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)12 (+1) 11 (+0)16 (+3)
Skills Athletics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gilbert Brandon, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he tends to wear a large black jacket. His chestnut hair is smooth and relatively long. His green eyes are slightly larger than normal.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Gilbert grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To pay off his debts; and regain custody of his daughter

Flaws: Secretive. Bonds: Family, Adventurer, Job, Debt. Occupation: Stableman

Voice: Russian accent

Attributes [hide]

Gilbert Brandon, Male Human Commoner 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)16 (+3) 7 (-2)16 (+3)
Skills History +5, Religion +5
Senses Passive Perception 8
Languages Common, Sylvan, Aquan, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Ralf Adley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is braided into rings. He has several tiny amber earrings on each ear.

Personality: This man loves singing and to teach people singing more than just about anything. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: When he was but 8 years old his parents immigrated from the east. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Secretive. Bonds: Rich, Immigrant. Occupation: Locksmith

Voice: Slow speaker

Attributes [hide]

Ralf Adley, Male Human Commoner 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Deception +5, Religion +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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