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Advanced [show]


Theodoric Hackney, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a brown vest and prefers green and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is lengthy. His gray eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in a small mountains village. Over the years he perfected his riding and shooting skills. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business.

Flaws: Ugly, Sensitive. Bonds: Job, Nature. Occupation: Spy

Voice: Soft and mumbly

Attributes [hide]

Theodoric Hackney, Male Human Warlock 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)18 (+4) 14 (+2)9 (-1)
Skills Intimidation +1, Religion +6
Senses Passive Perception 12
Languages Common, Aquan, Infernal, Terran, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14322000000

Possessions: 500 gp.


Social Check DCs


Conrad Blyth, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a perfectly clean shirt and pair of pants. His auburn hair is braided into rings. He wears a mask on his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Conrad was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Conrad's father didn't care for him much, and the feeling was mutual. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He feels the way he acts is they only way to get by in the world; and he seems to be bored by most things

Ideals: Impeccable. Flaws: Antagonistic, Impulsive, Mundane. Bonds: Attractive, Guardian. Occupation: Apothecary

Voice: Can't modulate volume

Attributes [hide]

Conrad Blyth, Male Human Paladin 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)12 (+1) 6 (-2)14 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 90 pp. Violet garnet (200 gp). 1 Half-Plate.


Social Check DCs


Hunter Harley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries a battered flail and tarnished nunchaku as well. His chestnut hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the south his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Fighting, Professionalism. Bonds: Attractive, Poor, Adventurer. Occupation: Seamstress

Voice: High pitched, excited

Attributes [hide]

Hunter Harley, Male Human Rogue 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)16 (+3) 8 (-1)12 (+1)
Skills Nature +5, Performance +3
Senses Passive Perception 9
Languages Common, Draconic, Goblin, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Anselm Marley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, pastel, dusty cloak. He has done his best to style his golden hair to look like a famous performer. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Anselm lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Artistic. Bonds: Family, Adventurer. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Anselm Marley, Male Human Druid 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)7 (-2) 11 (+0)7 (-2)
Skills Investigation +0, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp. Aquamarine (700 gp). Hematite (11 gp).


Social Check DCs


Gomory Sherwood, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is long and unkept. He has gleaming, smiling violet eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: When he was but 4 years old his parents immigrated from the south. Gomory was born on a far southern island where he grew up under the tutelage of his father, an expert Tanner. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south.

Ideals: Passionate, Justice. Flaws: Ugly. Bonds: Immigrant. Occupation: Tanner

Voice: Draws out vowels

Attributes [hide]

Gomory Sherwood, Male Human Warrior 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)17 (+3) 13 (+1)15 (+2)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Abyssal, Aquan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp). Solid gold idol (500 gp).


Social Check DCs

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