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NPC Generator

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Advanced [show]


Manfred Compton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a yellow deerstalker hat and yellow clothes. His blonde hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Manfred is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to fit into much smaller and tighter spaces than normal.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He worked as a nervous Glassblower and found it very stressful. He became a Glassblower soon after.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Religious, Job. Occupation: Glassblower

Voice: Spanish accent

Attributes [hide]

Manfred Compton, Male Human Adept 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)8 (-1) 15 (+2)14 (+2)
Skills Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 2100 sp. Coral (90 gp).


Social Check DCs


Robert Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His golden hair is cut short with large spiked bangs in the front. His eyes are green.

Personality: He is calm most of the time but flees social interaction. He also is a firm believer in the manly ideal.

History: He was born on a small isolated farm. His divine abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world.

Ideals: Athletic, Gifted. Flaws: Shy, Impulsive. Bonds: Nature. Occupation: Tailor

Voice: Uses sign language

Attributes [hide]

Robert Tewksbury, Male Human Rogue 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)17 (+3) 13 (+1)9 (-1)
Skills Deception +1, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 10000 cp.


Social Check DCs


Hugh Kendal, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He sports a flattop hair cut. His eyes are hazel and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Hugh grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To settle down with his crush; and he's looking for his big break

Ideals: Disciplined, Persistence. Bonds: Enemies, Adventurer, Has a crush. Occupation: Tailor

Voice: Old thin voice

Attributes [hide]

Hugh Kendal, Male Human Bard 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)13 (+1) 15 (+2)16 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Blythe, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears blue trousers with yellow and green striped suspenders. He wears various colorful collared shirts. His auburn hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Hunter was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. In his 17th year, his parents were killed by a orcs raid, leaving Hunter alone in the world. After a stint in an orphanage, he was adopted. He is searching for what he claims is his rightful reward.

Motivation: Many orcs want him driven away; and obtaining odd cultural human artifacts is his passion

Flaws: Insane, Shy. Bonds: Enemies, Poor, Adventurer. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Hunter Blythe, Male Human Paladin 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)11 (+0) 15 (+2)8 (-1)
Skills Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Manfred Beckwith, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Cook does. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is black. His eyes are gray and catlike.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the north to a Cook, Manfred learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Cook.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Justice. Flaws: Shy. Bonds: Job, Attractive. Occupation: Cook

Voice: Soft and mumbly

Attributes [hide]

Manfred Beckwith, Male Human Bard 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)10 (+0) 9 (-1)16 (+3)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs

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