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NPC Generator

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Advanced [show]


Thomas Whitby, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears yellow trousers with brown and black striped suspenders. He wears various colorful collared shirts. He sports a flattop hair cut. His eyes are green.

Personality: He is fixated on the number 33. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. He moves from town to town, unable to find a place to settle.

Motivation: Many giants want him driven away; and he is unsatisfied with his job

Flaws: Insane, Antagonistic. Bonds: Immigrant, Job, Enemies. Occupation: Servant

Voice: Pirate accent

Attributes [hide]

Thomas Whitby, Male Human Cleric 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)11 (+0) 17 (+3)13 (+1)
Skills Deception +4, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Snowdon, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a grey collared shirt and green pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He has shaved his head bald. His eyes are hazel and he is always smoking a pipe.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to make almost anything out of random pieces of junk.

History: He got into the Cook business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been saving his money to try and buy his brother's freedom.

Motivation: To get a good night's sleep; and expand his business

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Job, Family. Occupation: Cook

Voice: Speaks with lips pursed

Attributes [hide]

Norman Snowdon, Male Human Adept 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Gunter Stanton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a yellow cloak and cross-gartered violet stockings, he is not a threatening figure. With a patchy silver beard and wild silver hair. His blue eyes dart from person to person.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a forest tribe. He worked as a nervous Locksmith and found it very stressful. He has achieved small success as a Locksmith.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent mother

Ideals: Persistence, Entrepeneur. Bonds: Nature, Job, Family. Occupation: Locksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Gunter Stanton, Male Human Sorcerer 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)13 (+1) 11 (+0)16 (+3)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp. 4 Thunderstones. 3 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Guy Winchester, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. His red hair is thinning but still full. His face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Guy embodies much of what other species detest in the Humans. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cartwright arts, while his mother instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Guy Winchester, Male Human Wizard 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 6 (-2)14 (+2) 12 (+1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 38000 sp. 1 Masterwork Light wooden shield. 1 Darkwood Shield.


Social Check DCs


Lance Byron, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a robe, a symbol of his god around his neck, and a sai on his belt. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is almost excessively polite to everyone, even when angry. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the north, but his parents moved at a very young age to the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Lance's homeland. Lance decided to take the middle way and become a bodyguard. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Gardener

Voice: Can't modulate volume

Attributes [hide]

Lance Byron, Male Human Adept 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 12 (+1)12 (+1) 8 (-1)15 (+2)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs

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