Nicholas Woods, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a moderate pudge and is not very fit. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Nicholas hails from a village terrorized by giants. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: Many giants want him driven away; and revenge
Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Laborer
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 57 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 800 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). A miniature golden chest with tiny emeralds lining the top (100 gp).
Guy Sheldon, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears an entirely pastel suit with brown socks and a vest with buckled shoes. His skin is also unnaturally pale. He keeps his silver hair in a pixie cut. His eyes are likewise violet.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Flaws: Ugly, Antagonistic, Insane. Bonds: Poor, Adventurer. Occupation: Tailor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 14 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 6 (-2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 2d8-3, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 900 gp. Rich purple corundum (1600 gp). Jet (40 gp).
Richard Ogden, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a tight fitting grey shirt and pants. He wears a deerstalker hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Prone to second guessing himself, he comes off as nervous. He is used to getting what he wants. In part because he is a meticulous planner.
History: He got into the Navigator business at a young age. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He struck the Navigator job and began his own company from there.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Job, Immigrant. Occupation: Navigator
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 9 (-1) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll, Gnome
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 300 gp. Star rose quartz (30 gp). Red garnet (130 gp).
Balimaar Skelton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is typically in his Armorer uniform, and is pretty ugly. His golden hair is cut short with large spiked bangs in the front. He has gleaming, smiling green eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He has set out to sabotage the competition.
Motivation: To end his boredom.
Ideals: Impeccable, Justice. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Armorer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 27 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Draconic, Halfling
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Tim Copeland, Male Human [Permalink]
Personal [hide]
Description: This northern man wears a worn and beaten armor. His clothes are grease stained in places. His black hair is knotted and matted. His eyes, though not visible through his cowl, are blue.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Tim hails from a village terrorized by giants. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He ran away from his former home and has been making his living as a Banker for the past few years.
Motivation: Sabotage a competitor; and many giants want him driven away
Flaws: Fearful. Bonds: Poor, Immigrant, Job, Enemies. Occupation: Banker
Voice: Squeaky
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 15 (+2) | 15 (+2) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Amethyst (100 gp).
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