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NPC Generator

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Advanced [show]


Chad Pickering, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears just a brown suit. His blonde hair is lengthy and is close to two feet long. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised in a desert tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Further expansion of business; and meet up once more with his childhood friend

Ideals: Fighting. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Mortician

Voice: Posh accent

Attributes [hide]

Chad Pickering, Male Human Rogue 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. 1 Banded mail.


Social Check DCs


Peter Sutherland, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of lances on his belt, each one with a sapphire on the hilt. He wears a colorful flower in his chestnut hair. His eyes are gray.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting, Optimist. Flaws: Racist. Bonds: Attractive, Religious. Occupation: Banker

Voice: Draws out vowels

Attributes [hide]

Peter Sutherland, Male Human Warrior 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 10 (+0)11 (+0) 14 (+2)14 (+2)
Skills Sleight of Hand +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 pp.


Social Check DCs


Robert Gracey, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dark leathers with embroidery, and a wedding ring on his left hand. He has wavy white hair. His eyes are green.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Born in a small village he learned the ways of the warrior from his father. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has never given up on his writing dream.

Motivation: Wishes to resurrect an old love.

Ideals: Artistic, Fighting, Gifted. Flaws: Shy. Bonds: In love. Occupation: Ruler

Voice: Australian accent

Attributes [hide]

Robert Gracey, Male Human Warlock 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Medicine +5, Performance +3
Senses Passive Perception 12
Languages Common, Celestial, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 800 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Arnold Beitz, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a black tunic with tan highlights, and long black pants that bunch up around his shoes. His red hair, when down, is lengthy. He has a tattooed face.

Personality: Arnold wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He is a bit of a xeno-phobe, disliking non-Humans.

History: Gifted from a young age, Arnold studied abroad. After coming to the age of reason, Arnold took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by drow. Arnold was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Disciplined, Gifted. Flaws: Racist. Bonds: Attractive, Enemies, Family. Occupation: Servant

Voice: Uses sign language

Attributes [hide]

Arnold Beitz, Male Human Bard 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)13 (+1) 8 (-1)7 (-2)
Skills Athletics +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Banded agate (14 gp). Fire opal (500 gp). Deep blue spinel (300 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Trym Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears professional attire. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is lazy and tries to find solutions quickly.

History: He was born in a small forest village. Over the years he perfected his riding and shooting skills. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A deep hatred of goblins; and revenge

Ideals: Athletic. Flaws: Lazy. Bonds: Attractive, Enemies, Nature. Occupation: Locksmith

Voice: Rolls R's

Attributes [hide]

Trym Kitchur, Male Human Barbarian 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 47 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)7 (-2) 8 (-1)18 (+4)
Skills Animal Handling +2, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 4000 sp. Hematite (10 gp).


Social Check DCs

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