Rolf Sydney, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears clothing that is held on in multiple layers but all of it is in poor condition. His head has been shaved. He has amber eyes and a tan hat with a green feather.
Personality: He is business-like. He takes instructions and follows them to the letter. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Rolf was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels that his past leaves him morally obligated to help; and wants to work out more often
Ideals: Athletic, Professionalism, Joker. Flaws: Ugly. Bonds: Poor. Occupation: Body Guard
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 13 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 8 (-1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 100 pp. Red-brown spinel (60 gp). Freshwater pearl (9 gp). Carnelian (50 gp). Black pearl (1100 gp). 1 Minor magic item. 1 Minor magic item.
Randal Northcott, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear blue pants and tee shirts. His brown hair is greasy and uncared for. He has gray eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He misses his home and complains about the freezing weather, even in summer.
History: A powerful brothel owner made him what he is. He was an apprentice working in his father's forge. He struck the Banker job and began his own company from there.
Motivation: Sabotage a competitor.
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Mentor, Job. Occupation: Banker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 13 (+1) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
Possessions: 300 gp. 1 Minor magic item.
Manfred Carlton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His tied-back hair is black. His eyes are blue and catlike.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He got into the Interpreter business at a young age. There was a wharf not far from home where he often wandered off to fish. Some 9 years later his spouse died after the birth of his son. Heartbroken, Manfred never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Passionate, Fighting. Bonds: Immigrant, Nature, Job, In love. Occupation: Interpreter
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 8000 sp.
Chad Gresham, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is cut jaggedly and amateurishly. He has a dull look in his blue eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Chad was raised in a hard working conservative environment. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has achieved small success as a Courier.
Motivation: He is wracked by social anxiety; and he'd like to take his coworkers down a peg
Ideals: Logical, Gifted. Flaws: Secretive, Fearful. Bonds: Job. Occupation: Courier
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Light steel shield.
Ernest Washington, Male Human [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his brown hair in a flapper bob. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: This man loves music and to teach people music more than just about anything. Flattery will make him almost putty in your hands.
History: He was born in the north, but his parents moved at a very young age to the south. His parents enrolled him in a Druid school at a young age so that he could practice his necromantic talents. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy.
Ideals: Artistic, Gifted. Flaws: Selfish. Bonds: Rich, Attractive, Immigrant. Occupation: Guard
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
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