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NPC Generator

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Advanced [show]


Alexandre Mitchell, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear green clothing when he does not wear armor. His chestnut hair is cut short. He is baby faced.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in a small island village. His father took him hunting and taught him how to get in the mind of other creatures. He has drifted from career to career and currently works as a Stylist.

Motivation: Balancing his hectic life and new Stylist responsibilities is difficult; and he wants revenge against drow

Ideals: Joker. Bonds: Immigrant, Rich, Nature, Job, Enemies. Occupation: Stylist

Voice: Low rumbling, strings words together

Attributes [hide]

Alexandre Mitchell, Male Human Rogue 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 3 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)12 (+1) 14 (+2)14 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Hunter Melancon, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair is lengthy and is close to two feet long. His eyes are likewise violet.

Personality: Eccentric and domineering, Hunter will drive conversation. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His mother raised him in a mountain cabin. After coming to the age of reason, Hunter took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Extrovert, Fighting, Gifted. Bonds: Attractive, Nature. Occupation: Spy

Voice: Jamaican accent

Attributes [hide]

Hunter Melancon, Male Human Druid 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 16 (+3)15 (+2) 17 (+3)13 (+1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Gnoll, Infernal
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 800 gp. Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp).


Social Check DCs


Randal Birkenhead, Male Human [Permalink]

Personal [hide]

Description: An older man who is well dressed, but even with his fine clothing he looks run-down, he is not a threatening figure. His brown hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He uses divination through singing.

History: He was born into a rich family. He helped his father out around the business and became quite the natural. He now mingles about in high society.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Gifted, Athletic. Flaws: Shy. Bonds: Rich, Job. Occupation: Sailor

Voice: Hollow voice

Attributes [hide]

Randal Birkenhead, Male Human Aristocrat 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Cory Colby, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. He has a penchant for wearing a ring with an oversized emerald on his right hand. His hair is always cut to a buzz. He wears an eyepatch.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and his religion dominates his actions

Flaws: Ugly, Antagonistic. Bonds: Rich, Slave, Religious. Occupation: Scribe

Voice: Gruff and masculine

Attributes [hide]

Cory Colby, Male Human Druid 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)4 (-3) 13 (+1)14 (+2)
Skills Persuasion +5, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 2000 sp. Lapis lazuli (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears red leather gloves, a red jacket, and tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With bright chestnut hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Percival was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Shy, Impulsive. Bonds: Attractive. Occupation: Body Guard

Voice: Soothing and warm

Attributes [hide]

Percival Gracey, Male Human Barbarian 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 59 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)12 (+1) 14 (+2)12 (+1)
Skills Investigation +4, Performance +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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