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Advanced [show]


Percival Conway, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he dresses in grey turtlenecks beneath a blue coat with white slacks. His black hair is smooth and relatively long. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He always tries to repair and not replace. It was this mentality that drove him into the Spy business.

History: Percival lived on a farm with his father, near the main road leading to a nearby town. His martial abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Ideals: Persistence, Gifted. Flaws: Ugly, Depressed. Bonds: Family. Occupation: Spy

Voice: French accent

Attributes [hide]

Percival Conway, Male Human Monk 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)7 (-2) 14 (+2)14 (+2)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5

Possessions: 300 gp. Coral (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Acton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. He has moderate length blonde hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a great chef.

History: Balimaar was born in the west. At a young age he loved to build and create. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Gifted, Persistence. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Courier

Voice: Sore throat, cough

Attributes [hide]

Balimaar Acton, Male Human Wizard 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills History +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 700 gp. Jasper (30 gp). Alexandrite (1400 gp). Fiery yellow corundum (1200 gp). 1 Minor magic item.


Social Check DCs


Ralf Shelley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: Ralf is depressed about a lot of things. He tends to be a nihilist. He is harsh and unforgiving.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: He is content; and to be a crown-heir again

Flaws: Depressed, Antagonistic, Mundane. Bonds: Immigrant, Job. Occupation: Bricklayer

Voice: Sighs a lot, exhausted

Attributes [hide]

Ralf Shelley, Male Human Bard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)9 (-1) 15 (+2)13 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Kody Darby, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is an epitome of beauty. He wears a small hat to cover his moderate length chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a massive crush on the younger sibling of the Tanner who has hired him part-time. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Kody's homeland. Kody decided to take the middle way and become a bodyguard. He has gone from town to town working and never settling down anywhere, but has fallen for a local Marshal. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC.

Ideals: Fighting. Bonds: Rich, Attractive, Has a crush, Nature, Immigrant. Occupation: Tanner

Voice: Gruff and masculine

Attributes [hide]

Kody Darby, Male Human Sorcerer 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp.


Social Check DCs


Alex Mitchell, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears bulky white painted plate armor, marred by beers. He has a long auburn beard with little hanging trinkets. His eyes are green.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Animals are drawn to him, and he is able to talk to them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Architect

Voice: Hollow voice

Attributes [hide]

Alex Mitchell, Male Human Sorcerer 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp.


Social Check DCs

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