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Advanced [show]


Drogo Marlee, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is generally shirtless and showing off his tattooed chest. He has wavy silver hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a plains tribe. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's in love; and meet up once more with his childhood friend

Ideals: Justice. Bonds: Job, Nature, Adventurer, Has a crush. Occupation: Brewer

Voice: Pirate accent

Attributes [hide]

Drogo Marlee, Male Human Ranger 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)16 (+3) 10 (+0)7 (-2)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Undercommon, Terran, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp.


Social Check DCs


Robert Royston, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a robe, a symbol of the sun god around his neck, and a falchion on his belt, he is not a threatening figure. His hair is white and curly. His thin eyebrows rest above his beady gray eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, Robert would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: In love, Military. Occupation: Herbalist

Voice: Sleepy voice

Attributes [hide]

Robert Royston, Male Human Aristocrat 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Iolite (50 gp). White opal (600 gp).


Social Check DCs


Arnold Cooper, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a robe, a symbol of the sun god around his neck, and a greatsword on his belt. He wears his white hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born blind and as such lacked many opportunities for work. A few years later when the south was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Flaws: Insane, Disease. Bonds: Immigrant. Occupation: Dilettante

Voice: Dark and ominous

Attributes [hide]

Arnold Cooper, Male Human Barbarian 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 39 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 9 (-1)16 (+3) 13 (+1)14 (+2)
Skills Animal Handling +4, Investigation +6
Senses Passive Perception 11
Languages Common, Aquan, Gnoll, Giant
Attacks Melee +2 / 2d8-1, Ranged +1 / 2d8-2, Grapple -1

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Old masterpiece painting (500 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp).


Social Check DCs


Bertram Bentley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He very much looks the part of a Fortune-teller. He is an epitome of beauty. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears large thick round spectacles.

Personality: He exudes charisma. He is a tour de force of persuasion. He is lazy, self-centered, vain, and jealous.

History: Gifted from a young age, Bertram studied abroad. Bertram was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Fortune-teller. He was granted divine powers by his dying brother.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Gifted. Flaws: Selfish. Bonds: Job, Attractive, Immigrant. Occupation: Fortune-teller

Voice: Hard of hearing, loud

Attributes [hide]

Bertram Bentley, Male Human Expert 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)12 (+1) 14 (+2)12 (+1)
Skills Athletics +5, Insight +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. 1 Breastplate.


Social Check DCs


Ernest Langdon, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, constantly wearing a grey suit, brown shirt, and blue tie. He wears his hair in dreadlocks. His green eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in a small island village. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Sabotage a competitor; and he wants revenge against giants

Ideals: Justice. Bonds: Enemies, Nature, Attractive, Job. Occupation: Painter

Voice: Booming voice

Attributes [hide]

Ernest Langdon, Male Human Commoner 8
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4

Possessions: 130 pp. Black pearl (800 gp). Moss agate (11 gp). Blue quartz (11 gp). White pearl (110 gp). Black star sapphire (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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