Miles Spaulding, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His golden hair is styled in orderly dreadlocks. He wears large thick round spectacles.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born at the edge of vast forest. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Bellfounder job now, and dutifully fulfills any obligations he has.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Disciplined. Bonds: Attractive, Rich, Nature, Job. Occupation: Bellfounder
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item.
Clerebold Dudley, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries a battered greatsword and tarnished shield as well. His silver hair is smooth and relatively long. His eyes are green and he is always smoking a pipe.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Athletic, Logical. Flaws: Impulsive, Insane. Bonds: Military. Occupation: Slave Trader
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Trey Stratford, Male Human [Permalink]
Personal [hide]
Description: An older man who wears red leather gloves, a red jacket, and tight pants, he is not a threatening figure. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are a pleasant blue.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He got into the Performer business at a young age. He was an apprentice working in his father's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To unite with his brother; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Forgetful, Antagonistic. Bonds: Job, Family. Occupation: Performer
Voice: Low range voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1200 sp. White pearl (120 gp). Malachite (6 gp).
Diggory Anderton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. His auburn hair is heavily combed to the right. His amber eyes are slightly larger than normal.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with his god.
History: Diggory was born with his father's beautiful face. Diggory was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has never given up on his dancing dream.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Justice, Philantrophist, Artistic, Impeccable. Bonds: Attractive, Religious. Occupation: Performer
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 56 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chad Cooper, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His hair is long and silver with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. He wears a mask on his face.
Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with a lost civilization.
History: He was born at the edge of vast desert. He helped his mother out around the business and became quite the natural. He struck the Merchant job and began his own company from there.
Motivation: Wants to work out more often; and expand his business
Ideals: Disciplined, Athletic. Bonds: Adventurer, Nature, Job. Occupation: Merchant
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Auran, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. White pearl (130 gp). Freshwater pearl (10 gp). Hematite (10 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!