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NPC Generator

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Advanced [show]


Raymond Camden, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey armored body suit, with a simple violet line shooting up and back down. He is muscular with a powerful set of arms. He wears a colorful flower in his blonde hair. He wears crescent spectacles with a black brim.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Raymond was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and doesn't want to be a interpreter and was forced into it by his family

Bonds: Attractive, Slave, Family, Rich. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

Raymond Camden, Male Human Aristocrat 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)9 (-1) 14 (+2)16 (+3)
Skills Animal Handling +4, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 10000 sp.


Social Check DCs


Balimaar Barton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. His red hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born on a small isolated farm. He worked as a nervous Crown-heir and found it very stressful. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Professionalism, Philantrophist. Flaws: Ugly. Bonds: Poor, Nature, Job. Occupation: Crown-heir

Voice: Boston accent

Attributes [hide]

Balimaar Barton, Male Human Rogue 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)16 (+3) 12 (+1)11 (+0)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Aquan, Giant, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3

Possessions: 3000 sp. Golden pearl (90 gp). Deep blue spinel (400 gp). Eye agate (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Kensley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fancy tan suit. His white hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and wants his loneliness to end

Ideals: Artistic, Philantrophist. Bonds: Attractive, Job, Has a crush. Occupation: Mortician

Voice: Posh accent

Attributes [hide]

Lance Kensley, Male Human Cleric 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)17 (+3) 16 (+3)13 (+1)
Skills Acrobatics +4, Investigation +6
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 300 gp. Golden yellow topaz (1300 gp). Amber (100 gp). Red spinel (100 gp). Blue quartz (4 gp).


Social Check DCs


Gomory Clifton, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His hair is golden and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses divination through singing.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To settle down with his crush; and many dire rats want him driven away

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Enemies, Has a crush. Occupation: Carpenter

Voice: Indian accent

Attributes [hide]

Gomory Clifton, Male Human Aristocrat 8
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 8
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)11 (+0) 7 (-2)15 (+2)
Skills Persuasion +5, Stealth +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0

Possessions: 1400 gp. 1 Minor magic item.


Social Check DCs


Gerald Milton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears yellow cloth garments or leather armor. He has a very tight haircut. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He has always had a great fascination with Human culture. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the east. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Racist, Addict. Bonds: Immigrant, Rich, Job. Occupation: Body Guard

Voice: Irish accent

Attributes [hide]

Gerald Milton, Male Human Barbarian 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 500 gp.


Social Check DCs

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