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NPC Generator

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Advanced [show]


Gomory Reid, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears suspenders and white workpants. His shirt is red, and he wears a heavy white leather apron most of the time. With a patchy brown beard and wild brown hair. His gray eyes peer out from beneath his deerstalker white hat.

Personality: Aggressive, abrasive, and angry, Gomory embodies much of what other species detest in the Humans. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Antagonistic, Disease. Bonds: Attractive, Rich, Slave. Occupation: Fletcher

Voice: Hissing voice

Attributes [hide]

Gomory Reid, Male Human Wizard 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)14 (+2) 8 (-1)11 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1100 sp. Blue sapphire (900 gp). Red garnet (130 gp). Violet garnet (400 gp).


Social Check DCs


Norman Yardley, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears yellow trousers with black and tan striped suspenders. He wears various colorful collared shirts. His white hair is drawn into a tight pony tail with a cross scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Norman grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Courier. He got away from his former life and has fallen to alcoholism.

Motivation: Meet up once more with his childhood friend.

Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Adventurer, Job. Occupation: Courier

Voice: High pitched and raspy

Attributes [hide]

Norman Yardley, Male Human Rogue 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)8 (-1) 16 (+3)6 (-2)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Bernard Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears an entirely black suit with grey socks and a vest with buckled shoes. His whole body is exceptionally muscular. He wears a colorful flower in his red hair. His violet eyes dart from person to person to random spaces in the air.

Personality: A deeply religious man he believes everything happens for a reason. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born in the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He moves from town to town, unable to find a place to settle.

Motivation: Regain custody of his daughter.

Ideals: Artistic. Bonds: Immigrant, Attractive, Religious, Family. Occupation: Farmer

Voice: Creaky witch voice

Attributes [hide]

Bernard Hadleigh, Male Human Rogue 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)7 (-2) 12 (+1)14 (+2)
Skills Investigation +0, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Banded mail. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ernest Davenport, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a broad hat to cover his moderate length silver hair. His eyes are a pleasant green.

Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Ernest studied abroad. In his 18th year, his parents were killed by a giants raid, leaving Ernest alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Ernest was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: To unite with his sister; and wants to raise his children well

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Hunter

Voice: Low range voice

Attributes [hide]

Ernest Davenport, Male Human Wizard 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)7 (-2) 11 (+0)11 (+0)
Skills Performance +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Rolf Tindall, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally well dressed albeit a few years behind the times. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: Overbrimming with self-confidence, Rolf isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in a small mountains village. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Professionalism, Artistic. Bonds: Attractive, Nature. Occupation: Body Guard

Voice: Slow speaker

Attributes [hide]

Rolf Tindall, Male Human Expert 9
Medium (5'0") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 41 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)16 (+3) 10 (+0)15 (+2)
Skills Acrobatics +6, Performance +5
Senses Passive Perception 10
Languages Common, Auran, Aquan, Draconic
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +5

Possessions: 6000 sp. Blue quartz (14 gp).


Social Check DCs

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