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Peter Home, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long golden hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He comes from a rich western family. His father had invested heavily in several trade routes and wanted him to inherit them. He was granted necromantic powers by his dying sister.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Hedonist. Bonds: Adventurer, Rich. Occupation: Unemployed

Voice: Raspy

Attributes [hide]

Peter Home, Male Human Monk 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)8 (-1) 19 (+4)15 (+2)
Skills Animal Handling +7, Athletics +6
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6

Possessions: 400 gp. Black pearl (1200 gp). Onyx (60 gp). Black opal (500 gp). Obsidian (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Myerscough, Male Human [Permalink]

Personal [hide]

Description: A 6'2" eastern man, he is wearing a long, black, dusty cloak. His golden hair is lengthy. His ears are large.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with a lost civilization.

History: Randal was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job, Rich. Occupation: Interpreter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Randal Myerscough, Male Human Paladin 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)16 (+3) 8 (-1)17 (+3)
Skills Persuasion +5, Religion +5
Senses Passive Perception 9
Languages Common, Halfling, Giant, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 25000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He has a large blue mantle and cape that has been intricately interwoven into his grey robe. His brown hair is matted, messy, and big. His blue eyes are slightly larger than normal.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Tailor father left him crippled. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Athletic, Justice. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Sailor

Voice: Sounds elderly

Attributes [hide]

Bertram Trowbridge, Male Human Rogue 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Anthony Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man typically wears pastel cloth garments or leather armor. He has a penchant for wearing a ring with an oversized opal on his right hand. His black hair is drawn into a tight pony tail with a clover scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Prone to second guessing himself, he comes off as nervous. A true patriot, Anthony would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His father was a soldier and died while he was still young. Anthony was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Military. Occupation: Map Maker

Voice: Middle-eastern accent

Attributes [hide]

Anthony Marleigh, Male Human Cleric 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 700 gp. Freshwater pearl (5 gp). Rose (40 gp). Rhodochrosite (5 gp).


Social Check DCs


Gerard Brady, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears tight fitting clothing which further accentuates his frame. He keeps his long auburn hair kept up in a rat tail. His blue eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by illithids. Gerard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He uses money and sex appeal to get what he needs; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Enemies, Rich. Occupation: Brewer

Voice: Raspy

Attributes [hide]

Gerard Brady, Male Human Aristocrat 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 10 (+0)18 (+4)
Skills Medicine +3, Stealth +5
Senses Passive Perception 10
Languages Common, Draconic, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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