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NPC Generator

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Advanced [show]


Gunter Anderton, Male Human [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Cartwright, and sports empty pouches on his belt. His golden hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Always inclined to offer people food he seems plenty friendly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist, Fighting. Bonds: Attractive, Adventurer, Job. Occupation: Cartwright

Voice: Speaks like tongue is numb

Attributes [hide]

Gunter Anderton, Male Human Ranger 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills History +4, Medicine +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Ashley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a perfectly clean shirt and pair of pants, and a wedding ring on his right hand. His chestnut hair and beard is wavy and long. His violet eyes dart from person to person to random spaces in the air.

Personality: He is overprotective of those who hire his services. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gifted from a young age, Conrad studied abroad. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To protect his home.

Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Attractive, In love, Guardian. Occupation: Weaver

Voice: Smooth and feminine

Attributes [hide]

Conrad Ashley, Male Human Expert 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)9 (-1) 14 (+2)8 (-1)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Kody Anderton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a lot of dark rich colors, with gold accents. His hair is greying and his face has many wrinkles. His eyes are likewise violet. His teeth are white and perfect.

Personality: He speaks before he thinks and is too direct. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He comes from a rich northern family. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Artistic. Flaws: Impulsive, Disease. Bonds: Attractive, Rich. Occupation: Painter

Voice: Shortens vowels

Attributes [hide]

Kody Anderton, Male Human Adept 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 14 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 9 (-1)18 (+4) 13 (+1)13 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Gnoll, Giant, Sylvan
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 600 gp. Alexandrite (900 gp). Lapis lazuli (5 gp). Deep blue spinel (900 gp).


Social Check DCs


Bertram Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His golden hair is smooth and relatively long. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with a lost civilization.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school before completing his studies. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Gifted, Logical. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Dilettante

Voice: Old Prospector

Attributes [hide]

Bertram Brandon, Male Human Barbarian 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)12 (+1) 17 (+3)15 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Odo Windsor, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and his gloved hand is found clutching a kukri. He has a golden handlebar mustache and slicked back golden hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He has always had a great fascination with Human culture. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a necromancer, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has been a successful dealer in antiques buying low and selling high.

Motivation: Human compassion; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Mentor. Occupation: Merchant

Voice: Speaks in third person

Attributes [hide]

Odo Windsor, Male Human Warrior 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)12 (+1) 10 (+0)13 (+1)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 10000 cp. Large well-done wool tapestry (600 gp).


Social Check DCs

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