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NPC Generator

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Advanced [show]


Roger Colby, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light yellow in addition to tight pants, and he perpetually has his quarterstaff ready. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. He is obsessed with a lost civilization.

History: Roger was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Roger took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He's since become an addict/alcoholic.

Motivation: A deep hatred of giants; and to reunite with his old friends

Ideals: Fighting. Flaws: Addict. Bonds: Adventurer, Attractive, Nature, Enemies. Occupation: Weaver

Voice: Sensual and smooth

Attributes [hide]

Roger Colby, Male Human Bard 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)8 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Miles Blakely, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Overbrimming with self-confidence, Miles isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He uses divination through singing.

History: He was raised in a white middle class family as the only child. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. By chance he met his sister recently and the two have been together since.

Motivation: Wants to open a new tavern; and he is content

Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: Family, Job. Occupation: Assassin

Voice: Russian accent

Attributes [hide]

Miles Blakely, Male Human Warrior 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Bertram Livingstone, Male Human [Permalink]

Personal [hide]

Description: An older man who wears very tight pants and wife beaters, though occasionally he sports a violet coat, he is not a threatening figure. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes are passionate and lively.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Many brigands want him driven away; and he's repulsed by the pc

Flaws: Shy, Antagonistic. Bonds: Immigrant, Family, Enemies. Occupation: Mason

Voice: Complex vocabulary, royal

Attributes [hide]

Bertram Livingstone, Male Human Sorcerer 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)7 (-2) 16 (+3)14 (+2)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Deep blue spinel (600 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Chad Beverly, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Fletcher does. He keeps his golden hair in a pixie cut. His ears are large.

Personality: He is irascible and easily irritated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He worked as a nervous Fletcher and found it very stressful. He has worked as a Fletcher like his mother before him.

Motivation: Expand his business; and sabotage a competitor

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job, In love. Occupation: Fletcher

Voice: Jittery and nervous

Attributes [hide]

Chad Beverly, Male Human Adept 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)12 (+1) 10 (+0)10 (+0)
Skills Arcana +3, Athletics +1
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1600 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Heward Churchill, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Shepherd uniform. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a dagger on it. His long silver hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic man, Heward's first love is himself. His second love is also himself. He does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Heward grew up listening to his mother's many stories. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has achieved small success as a Shepherd.

Motivation: His religion dominates his actions; and further expansion of business

Ideals: Impeccable. Flaws: Insomniac. Bonds: Job, Adventurer, Religious. Occupation: Shepherd

Voice: Jamaican accent

Attributes [hide]

Heward Churchill, Male Human Paladin 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 6 (-2)10 (+0)
Skills Animal Handling +1, Arcana +4
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Golden pearl (140 gp). Red spinel (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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