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Advanced [show]


Balimaar Livingstone, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His left leg appears badly burned and disfigured. His black hair is long and unkept. His face is scarred and worn.

Personality: Overbrimming with self-confidence, Balimaar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Hunter arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Hunter

Voice: Strong lisp

Attributes [hide]

Balimaar Livingstone, Male Human Cleric 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)16 (+3) 7 (-2)17 (+3)
Skills History +5, Survival +0
Senses Passive Perception 8
Languages Common, Orc, Dwarven, Giant
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. Silver comb with moonstones (400 gp). 1 Spyglass.


Social Check DCs


Dean Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a black tunic with tan highlights, and long white pants that bunch up around his shoes. His chestnut hair is cut short with large spiked bangs in the front. His gray eyes dart from person to person.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with finding treasure.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Dean liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and his relatives are trying to arrange a marriage

Ideals: Professionalism. Bonds: Adventurer, Military, Nature, Family. Occupation: Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Dean Eastoft, Male Human Commoner 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)11 (+0) 8 (-1)13 (+1)
Skills Athletics +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Jocelyn Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tattered old clothes. His hair is black and curly. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Jocelyn hails from a village terrorized by giants. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by giants. Jocelyn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and revenge

Ideals: Optimist, Joker, Entrepeneur. Flaws: Ugly. Bonds: Enemies. Occupation: Fortune-teller

Voice: Jittery and nervous

Attributes [hide]

Jocelyn Eastaughffe, Male Human Ranger 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)16 (+3) 16 (+3)14 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 13
Languages Common, Giant, Orc, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 32000 sp.


Social Check DCs


Thomas Melancon, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear flannel. His auburn hair is knotted and matted. His violet eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Thomas is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Thomas grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He then took over the family business and is one of the better Ruler for hire.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and balancing his hectic life and new ruler responsibilities is difficult

Ideals: Persistence. Bonds: Family, Adventurer, Job, Debt. Occupation: Ruler

Voice: Jamaican accent

Attributes [hide]

Thomas Melancon, Male Human Aristocrat 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)9 (-1) 12 (+1)7 (-2)
Skills Arcana +2, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 8000 sp.


Social Check DCs


Trey Barlow, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is content; and to be a farmer again

Flaws: Insomniac, Hedonist, Mundane. Bonds: Poor, Job. Occupation: Carter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Trey Barlow, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)15 (+2) 10 (+0)10 (+0)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Goblin, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs

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