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NPC Generator

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Advanced [show]


Percival Clare, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears skinny pants and wears a white and black robe with the hood down. He is bald on top and has large silver tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A true patriot, Percival would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a white middle class family as the only child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and he wants nothing more than to rejoin the army

Flaws: Ugly, Shy, Mundane. Bonds: Military, Mentor. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Percival Clare, Male Human Fighter 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. Black pearl (1300 gp). Red garnet (130 gp). Sard (70 gp). Jade (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has wavy black hair. He tend to wears goggles to shield his eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village he learned the ways of the warrior from his mother. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in crossbow use. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his old friends; and wants to raise his children well

Ideals: Joker, Fighting. Bonds: Family, Enemies, Adventurer. Occupation: Banker

Voice: Posh accent

Attributes [hide]

Godfrey Gracey, Male Human Warrior 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)18 (+4) 13 (+1)13 (+1)
Skills Arcana +7, Medicine +4
Senses Passive Perception 11
Languages Common, Gnoll, Orc, Auran, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Anselm Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears suspenders and tan workpants. His shirt is green, and he wears a heavy tan leather apron most of the time. His skin is also unnaturally pale. With bright silver hair and a scraggly beard. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Stoic and calm, he prefers to meditate than take action. He is lazy, self-centered, vain, and jealous.

History: Born to a Armorer, his father struggled to pay the bills. In his 15th year, his parents were killed by a drow raid, leaving Anselm alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Anselm was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Someone believes him a fraud.

Ideals: Disciplined. Flaws: Ugly, Selfish. Bonds: Poor, Enemies. Occupation: Interpreter

Voice: growls and snarls, animalistic

Attributes [hide]

Anselm Brownrigg, Male Human Commoner 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Giant, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp. Rose (60 gp). Black pearl (1200 gp).


Social Check DCs


Henry Allerton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He usually wears his brown robe and has his shortbow always slung over his shoulder. He has done his best to style his white hair to look like a famous performer. His eyes, though not visible through his cowl, are gray.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Baker arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Flaws: Disease, Antagonistic, Ugly. Bonds: Rich. Occupation: Baker

Voice: Low rumbling, strings words together

Attributes [hide]

Henry Allerton, Male Human Warrior 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)14 (+2) 8 (-1)15 (+2)
Skills Acrobatics +6, History +5
Senses Passive Perception 9
Languages Common, Terran, Auran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Adelard Dumph, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and black, and wears rings and necklaces with large, colorful gems. His auburn hair is lengthy and is close to two feet long. He has a dull look in his brown eyes.

Personality: He has a massive crush on the younger sibling of the Spice Merchant who has hired him part-time. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Gifted from a young age, Adelard studied abroad. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fisher. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Rich, Has a crush, Mentor. Occupation: Spice Merchant

Voice: Relaxed voice

Attributes [hide]

Adelard Dumph, Male Human Barbarian 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs

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