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Advanced [show]


Aldous Blyth, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 18th year, his parents were killed by a illithids raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. He was always very intelligent and has formed a secret society of specialists.

Motivation: He has money and likes to spend it; and many illithids want him driven away

Flaws: Antagonistic, Secretive. Bonds: Immigrant, Enemies, Rich. Occupation: Unemployed

Voice: Low rumbling, strings words together

Attributes [hide]

Aldous Blyth, Male Human Aristocrat 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 2600 sp. 1 Masterwork Musical instrument.


Social Check DCs


Norman Trollope, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears just a brown suit. His silver hair is knotted and matted. His face is scarred and worn.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. A true patriot, Norman would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to loving parents in a slum to the south. There was a wharf not far from home where he often wandered off to fish. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A rival would like him out of the picture.

Ideals: Justice. Flaws: Ugly. Bonds: Military, Poor, Nature. Occupation: Doctor

Voice: Spits and sputters

Attributes [hide]

Norman Trollope, Male Human Rogue 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 10 (+0)15 (+2)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


John Addington, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His whole body is exceptionally muscular. His brown hair is matted, messy, and big. His violet eyes peer out from beneath his wide-brimmed tan hat.

Personality: John wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, John is combative with any and all who dare try his patience in the slightest.

History: John was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Regain custody of his daughter; and to unite with his brother

Ideals: Disciplined, Justice. Flaws: Ugly, Racist. Bonds: Immigrant, Family. Occupation: Bellfounder

Voice: Cold and demanding tone

Attributes [hide]

John Addington, Male Human Commoner 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)11 (+0) 14 (+2)15 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Roland Hartford, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears dark leathers with embroidery. His hair is always cut to a buzz. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He misses his home and complains about the freezing weather, even in summer.

History: The child of a Guard, who enjoyed hunting, Roland was taken on many hunting expeditions. A few years later when the west was not economically sound they moved to his current location. He has gone from town to town working and never settling down anywhere, but has fallen for a local Guard. He hasn't told them the truth, but wants to settle down with them.

Motivation: A deep hatred of giants; and wants a kiss

Flaws: Emotional. Bonds: Immigrant, Nature, Has a crush, Enemies. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Roland Hartford, Male Human Aristocrat 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 10 (+0)16 (+3) 13 (+1)7 (-2)
Skills Medicine +4, Nature +6
Senses Passive Perception 11
Languages Common, Infernal, Celestial, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4

Possessions: 3000 sp. Brown-green garnet (50 gp).


Social Check DCs


Thomas Badger, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is cut short. His eyes are likewise violet.

Personality: Cocky and sure of himself, he believes he is the best Butcher born in the past three hundred years. He is obsessed with a lost civilization.

History: Born in the east to a Butcher, Thomas learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Butcher. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Athletic. Bonds: Rich, Job, Adventurer, Guardian. Occupation: Butcher

Voice: Sensual and smooth

Attributes [hide]

Thomas Badger, Male Human Barbarian 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 48 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)15 (+2) 17 (+3)15 (+2)
Skills Acrobatics +3, Animal Handling +6
Senses Passive Perception 13
Languages Common, Draconic, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +6

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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