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Advanced [show]


Gomory Whitby, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a white shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He keeps his silver hair in a pixie cut. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers.

Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Family, Military. Occupation: Butcher

Voice: Pirate accent

Attributes [hide]

Gomory Whitby, Male Human Paladin 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Intimidation +3, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 8000 sp. A silver and pearl hairclip (100 gp). Large well-done wool tapestry (100 gp). Silver comb with moonstones (200 gp). 1 Minor magic item.


Social Check DCs


Everard Shirley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has styled his golden hair well, parting it to the left. His fierce green eyes like to dwell on things.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Athletic. Bonds: Job, Adventurer, Rich, Immigrant. Occupation: Farmer

Voice: Posh accent

Attributes [hide]

Everard Shirley, Male Human Commoner 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)9 (-1) 7 (-2)6 (-2)
Skills Performance +0, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. Blue star sapphire (1000 gp). Malachite (4 gp). Amber (70 gp).


Social Check DCs


William Richie, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems, marred by chocolates. He is bald on top and has large auburn tufts of hair around his ears. His eyes are a pleasant brown.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He enjoys reading and quiet.

History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature, Immigrant. Occupation: Shoemaker

Voice: Speaks with back of mouth

Attributes [hide]

William Richie, Male Human Ranger 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)18 (+4) 10 (+0)12 (+1)
Skills Performance +4, Survival +3
Senses Passive Perception 10
Languages Common, Aquan, Elven, Draconic, Orc
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Randal Harlan, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing the road beaten gear of a warrior. He has a long brown beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Randal is combative with any and all who dare try his patience in the slightest.

History: He was born several months after his father was called into army service. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Fighting, Justice. Flaws: Ugly, Depressed. Bonds: Immigrant, Military. Occupation: Mercenary

Voice: Scottish accent

Attributes [hide]

Randal Harlan, Male Human Monk 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)12 (+1) 10 (+0)10 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp. Silver comb with moonstones (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Charles Stapleton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his auburn hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Charles is combative with any and all who dare try his patience in the slightest.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Justice. Flaws: Depressed. Bonds: Poor, Attractive, Military. Occupation: Fletcher

Voice: Sensual and smooth

Attributes [hide]

Charles Stapleton, Male Human Aristocrat 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)15 (+2) 9 (-1)11 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 9
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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