Gilbert Kimberley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is always cut to a buzz. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Gilbert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He struck the Unemployed job and began his own company from there.
Motivation: Expand his business; and he has a rivalry with the church that dominates his actions
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Unemployed
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 14 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 7 (-2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Diggory Spalding, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is knotted and matted. He has violet eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Diggory was born in the west. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He has drifted from career to career and currently works as a Farmer.
Motivation: He has a crush on the local Adventurer; and expand his business
Ideals: Athletic, Passionate, Optimist, Persistence. Bonds: Job, Has a crush. Occupation: Farmer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2800 sp. 1 Masterwork Musical instrument. 1 Good lock. 1 Masterwork Thieves’ tools.
Kody Landon, Male Human [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor. He is physically well-built. His white hair is thinning but still full. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He believes the world needs to unite to get rid of goblins once and for all.
History: He served in the navy to pay for his family's outstanding loans. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Kody began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by goblins. Kody was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: To unite with his brother; and revenge
Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Enemies, Military, Family. Occupation: Locksmith
Voice: Jamaican accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 42 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 18 (+4) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 1000 sp. Jasper (60 gp). Violet garnet (900 gp). Pink pearl (100 gp).
Trey Easton, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear flannel. He has a penchant for wearing a ring with an oversized amber on his right hand. His chestnut hair is styled in orderly dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He seems to be bored by most things.
Flaws: Emotional, Mundane. Bonds: Rich, Attractive, Enemies. Occupation: Adventurer
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1000 sp.
Balimaar Tinley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His tied-back hair is auburn. His ears are large.
Personality: He is overprotective of those who hire his services. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To clean up the streets; and he wants nothing more than to rejoin the army
Flaws: Ugly, Fearful. Bonds: Guardian, Military. Occupation: Adventurer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 3000 sp. Zircon (30 gp).
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