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Advanced [show]


Miles Redfield, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear brown clothing when he does not wear armor. His hair is blonde and curly. His violet eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Miles hails from a village terrorized by drow. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Enemies, Adventurer. Occupation: Sellsword

Voice: Dark and ominous

Attributes [hide]

Miles Redfield, Male Human Adept 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)8 (-1) 10 (+0)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Lance Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. He carries with him a set of shields, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He keeps his long silver hair kept up in a rat tail. He wears a mask on his face.

Personality: Lance is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was taken from his home at a very young age. He has worked as a Bather like his mother before him.

Motivation: To be a Glassblower again; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Extrovert. Flaws: Antagonistic. Bonds: Slave, Job, Adventurer. Occupation: Bather

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lance Stansfield, Male Human Bard 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)10 (+0) 12 (+1)7 (-2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Dustin Cason, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and brown robe with the hood down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His hair is greying and his face has many wrinkles. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is almost excessively polite to everyone, even when angry. Further he is a bit of a stoner and is frequently out of it.

History: Sold as a small child to a wizard, Dustin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. He struck the Sculptor job and began his own company from there.

Motivation: To find somewhere to settle down; and sabotage a competitor

Flaws: Addict, Shy, Mundane. Bonds: Mentor, Job. Occupation: Sculptor

Voice: Complex vocabulary, royal

Attributes [hide]

Dustin Cason, Male Human Ranger 8
Medium (6'3") Human, Neutral Good (CR 8)
Armor Class 14
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)16 (+3) 13 (+1)14 (+2)
Skills Athletics +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Terran
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Stanford, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He wears a colorful flower in his golden hair. His eyes are likewise green.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the south, but his parents moved at a very young age to the east. He helped his father out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and meet up once more with his childhood friend

Flaws: Fearful. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Dyer

Voice: Draws out vowels

Attributes [hide]

Peter Stanford, Male Human Commoner 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)12 (+1) 11 (+0)15 (+2)
Skills Deception +4, Survival +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Patrick Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a grey scarf. He carries with him a set of flails on his belt, each one with a ruby on the hilt. His brown hair is still thick. His amber unseeing eyes seem to look past you.

Personality: He does not believe in betrayal or weakness as things to be tolerated. A true patriot, Patrick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Actor father left him crippled. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Justice. Flaws: Disease. Bonds: Military, Rich. Occupation: Adventurer

Voice: Scottish accent

Attributes [hide]

Patrick Windsor, Male Human Fighter 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 12
Languages Common, Undercommon, Aquan
Attacks Melee +0 / 2d8-3, Ranged +6 / 2d8+3, Grapple +6

Possessions: 1000 gp. Moonstone (70 gp). Golden pearl (160 gp). Obsidian (15 gp). Rock crystal (70 gp). 1 Minor magic item.


Social Check DCs

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